Unity Shader study notes (a)

(The current version 2017.3.1f1)

Creating a Shader

Shader "ShaderName" {
    Properties {
        //属性
    }
    SubShader {
        // 显卡A使用的子着色器
    }
    SubShader {
        // 显卡B使用的子着色器
    }
    Fallback "VertexLit"
}

 

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Origin blog.csdn.net/Alina_catty/article/details/90522079