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Related learning video reference [Unity][ECS] study notes (1)_GrimRaider's blog - CSDN blog Unity EOS DOTS study notes https://blog.csdn.net/GrimRaider/article/details/125396509 Set RenderMesh directly according to the video, however . . .
The API has been upgraded, use RenderMeshUtility.AddComponents to specify the mesh and material in 0.50 , and remember to set LocalToWorld, and the scale cannot be the default value of 0. Well, it can be displayed normally in this way.