Unity Shader study notes (eight, shaderGraph configuration)

The new version features out after Unity2018, node editing method shader (just for me this rookie (laughing))

Install the plug-in

FIG scribing installation portion (pipelines can be all mounted)

Creating a rendering pipeline

Specify the use of pipelines

Note that the line does not support HD Gamma rendering color space, the color space as linear switching Linner FIG.

Create a shader

Create a free light shader, double-click to open the editor with shaderGraph

 

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