The new version features out after Unity2018, node editing method shader (just for me this rookie (laughing))
Install the plug-in
FIG scribing installation portion (pipelines can be all mounted)
Creating a rendering pipeline
Specify the use of pipelines
Note that the line does not support HD Gamma rendering color space, the color space as linear switching Linner FIG.
Create a shader
Create a free light shader, double-click to open the editor with shaderGraph