Game console store management system

Abstract: With the vigorous development of the game console industry and the explosive growth of industry information, game console stores need a complete system to manage and integrate industry information, so it is necessary to design a game console store system. This project is mainly carried out under the Windows operating system environment, and uses MYSQL as the database system development platform, SpringBoot framework and Tomcat network information service tool as the application server. The system content is mainly divided into the system homepage, the user's personal center, the administrator's management of users, game console information, game console categories, website feedback, management system and other functions: the front-end page is used to allow the administrator to manage the delivery and management of game consoles. User information, organize and modify product information, publish various announcements about game consoles, view user comments on game consoles and other functions, and users, purchase products, modify personal information, organize personal shopping carts, publish what you want to say Opinions and other functions. Tests show that this system can run well and implement various functions, and the functions are very complete, optimizing the user experience.

Keywords:  game console store, Java language, MYSQL database, Tomcat server

1.2 The purpose and significance of the research 

This topic will design and implement a fully functional game console store management system, including a registration and login system. After entering the system, users can view game console information, view game console details interface, users can view popular game console information, and users can shop Check the details and status of your order in the Cart module to see what consoles you have added to your cart, and add your favorite consoles to your favorites. In addition, the administrator also has the following functions: personal center, user management, game machine type management, game machine information management, announcement management, order management, and carousel management. At the same time, the host game console store management system also bears the important task of ensuring the safety and reliability of various data used in the game; in addition, in terms of user experience, the host game console store management system should also enable the backend store managers to During the use process, the operation is simple and convenient, allowing managers to add or remove corresponding operations according to their own needs, thereby improving personnel's work efficiency.

1. 4 Main work done in this paper

The focus of this paper is to design and implement a game console store system. There are many tasks in this work. It is necessary to clarify the technology and optimize the user experience of the game console store system. Among them, Very important modules of the system need to be developed in terms of technology and analyzed using technology. The management system of a game console store can be divided into several parts. The first one is the consumer, that is, the user of the system. The consumer checks the game console information. When he finds the game console he likes, he needs to have his own account. By filling in his own information and setting a unique password, he can Buy the game console you like in the system. Of course, if the information is filled in incorrectly, you can make changes on the website to prevent the goods from not being received or being contacted. After the purchase, an order will be generated, and then it is the administrator's job. . The second is the administrator. Only the administrator can log in to the backend to perform operations. The backend management is mainly for adding some product information, updating the game machine information management, and giving the administrator permission to modify the user. You can see the user's information in the backend. Orders are thus managed [12]. In this article, we start with the analysis part, discussing what kind of websites are needed by consumers, what kind of interface can ensure the stability of the system's usability, and then start from the functional analysis to think about what kind of data needs to be used Logical structure, and build logical data structures into data objects, and finally discuss how to implement these functions from several main modules.

3.2 System design ideas

Regarding the management system of the game console store , through a lot of literature on system mall design , my understanding of Java knowledge has improved significantly . Regarding the overall design , I chose a relatively simple color for the system because I think the color is too Showyness will arouse people's disgust. In addition, in order to make the entire work page more unified , the design of this system must be more concise and generous . The database is a MYSQL database, and the website has set user permissions . For the security of the database , consumers without accounts cannot purchase and can only browse on the page. After browsing, if you like a certain game console , you need to register an account . In this way, you can use the game console store system, and then select the game console you like to make payment and generate an order . It is necessary to test every important module of the game console store system, find errors while ensuring the realization of functions , and modify them after the errors are found .achieve the desired effect .

3.5 System Structure Diagram

The modules of the entire system are divided into user self-management and administrator management. The user's self-management function is designed for users, including the user's purchase of game consoles, login to the system, and use of shopping carts, while administrator management is It is for system administrators and can manage user roles and permissions. Specific functions include homepage display, personal center, user management, game console information management, game console expense management, order management, etc. The structure of the entire game console store system is shown below. diagram, and flowcharts required for operation.

The functional structure of the entire game console store management system is shown in Figure 3-3:

Figure 3-3 Overall functional structure diagram of the system

Chapter 5 System Implementation

5.1 Home page design

When the user opens the website, they will see the homepage of the game console store management system, which must be simple, clear, easy to operate, and have strong compatibility. For the design of the system homepage, you should first pay attention to the standardized design of the page, and then carve out the appearance design. In addition, do not increase the complexity of the entire system because of the appearance design of the system. This is a bit outweighed by the gain. Users can plan login with the homepage, etc. Operations, access the navigation bar as a passport to various modules.

The system homepage mainly includes the homepage, user center, game console information, shopping cart, backend management, etc., and detailed operations can be performed as needed; as shown in Figure 5-1:

Figure 5-1 System home page interface diagram

5. 2 User modules

When the user logs in and jumps to this page, the user needs to enter the account number and password to complete the login operation. If the input is incorrect, it needs to be re-entered, as shown in Figure 5-2.

Figure 5-2 User login interface diagram

5. 3 Administrator module

Administrator login of a system refers to the process in which the administrator enters the system management authority area through legal identity verification. Administrators usually need to enter information such as username and password for identity authentication, and then the system will verify them and determine whether they have permission to enter the system management authority area, as shown in Figure 5-6.

Figure 5-6 Administrator login interface diagram

Order management, enter the order number and product name on the paid orders page to query or delete the paid order list, and the details of paid orders can be sent and deleted at any time, and unfinished orders, sent orders, and completed orders can also be manipulated in real time. Completed orders, canceled orders and refunded orders, as shown in Figure 5-11.

Figure 5-11 Order management interface diagram

Table of contents

Chapter One Introduction

1.1 Background of the topic

1.2 Purpose and significance of the research

1.3 Research status

1.4 Main work done in this paper

Chapter 2 Introduction to system-related technologies

2.1 B/S architecture

2.2 MYSQL database

2.3 Java language

2.4 Summary of this chapter

Chapter 3 System Analysis

3.1 System description

3.2 System design ideas

3.3 Performance requirements analysis

3.4 Functional requirements analysis

3.5 System structure diagram

3.7 Summary of this chapter

Chapter 4 Database Design

4.1 Database conceptual design

4.2 Data table design

4.3 Summary of this chapter

Chapter 5 System Implementation

5.1 Home page design

5.2 User modules

5.3 Administrator module

5.4 Summary of this chapter

Chapter 6 System Testing

6.1 User shopping function testing process

6.2 System function test

6.3 Summary of this chapter

in conclusion

references

Thanks

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Origin blog.csdn.net/yvonneking1118/article/details/132579849
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