material
Text-based scene file
static game object
Unity performance optimization
Build the scene
- The essence of the scene is a file in YAML format
- Game objects that do not need to follow the parent object Transform, placed in the root node
- Static game objects are set to Static
Static game objects refer to game objects that do not move during runtime. - Frequently accessed game objects can be tagged
to improve query efficiency - The scene uses Prefab to build nodes