create scene

material

Text-based scene file
static game object
Unity performance optimization

Build the scene

  1. The essence of the scene is a file in YAML format
  2. Game objects that do not need to follow the parent object Transform, placed in the root node
  3. Static game objects are set to Static
    Static game objects refer to game objects that do not move during runtime.
  4. Frequently accessed game objects can be tagged
    to improve query efficiency
  5. The scene uses Prefab to build nodes

Guess you like

Origin blog.csdn.net/weixin_43796392/article/details/131392143