[Unity project actual combat] 3DRPG game development 02 - sky box, URP settings and lighting

modify skybox

Go to the app store to download your own suitable skybox, Render->Light Replacement Skybox, you
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can also choose your favorite skybox and drag it in, and you can also modify the parameters to make it look like you like
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URP settings

Drag in a ground preset and modify the URP settings.
The maximum shadow distance means that when we are 10 meters away, the shadow will not be rendered, which effectively saves performance. Here I save the default
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shadow optimization, and the number of cascades is changed to 2, which means 12.5 Minei will render solid shadows, and finally no shadows will be displayed outside 7.5, and virtual shadows will be displayed in the middle. You
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can also modify the resolution of our shadows.
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Set the normal to 0, and our shadows will not have so many gaps. If you like

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Origin blog.csdn.net/qq_36303853/article/details/130310957