Today I found a big bug in Unity. Oculus CV1 can be recognized by vr in the unity5.6.09beta version, but it can’t be VR imaged after the package can’t be packaged. It’s a crash. . . . , after various solutions still can't solve the problem. . . .
Later, when I switched to Unity5.5, the problem was solved... It's too bad... I had to work hard for a day