The process that game music production must follow

There are no rules and no square circle. The same is true in the process of game music production. There is also a set of rules of its own. Making game background music according to the production process is a necessary condition for every game music producer to make game background music. Then game music What kind of process is there in the production? Today , let's take a look with the editor of game music production .

 

First make the requirements with higher "priority", that is, the music that needs to be put into the game immediately; including original music such as background music, cutscenes music, main city music and battle music.

Analyze and discuss the remaining music materials, and determine the background music style of the game, the basic ideas of orchestration, etc. Arrange one or more people who are best at this style to complete it; you need to record the track of the real instrument, print out the score, give it to the musicians to rehearse, and then arrange time to enter the studio for recording.
  After the music is made, it is necessary to make accurate samples for each different frequency band, and then add effects to modulate the equalization and downmix. The final sound can be neither monotonous, nor cluttered, refined but not simple.
  In the final fusion of music and games, we must pay attention to the optimization of music and the adjustment of adaptability. The software and hardware conditions for the producer to produce sound effects are usually beyond the reach of users. Therefore, in order to obtain a high-quality game experience on different devices, the sound of the finished product must be optimized after the sound effect is produced.

The knowledge of game music production is very deep. If you want to create background music that fits the scene and is deeply loved by players, you can only follow the process and follow the rules. For more game music production related content, please pay attention to Qiyi Music official website.

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