Classic Console case

/*
The following example demonstrates the WindowLeft, WindowTop, WindowWidth, WindowHeight, BufferWidth, BufferHeight and CursorVisible properties and the
SetWindowPosition, SetBufferSize and ReadKey methods. The example draws a grid pattern in the screen buffer based on the width of the screen buffer. The example
then moves the console window accordingly when the four console keys, up, down, left, or right, are pressed. Grid mode helps to see the movement of the console window relative to the screen buffer.
*/

// This example demonstrates the Console.WindowLeft and
// Console.WindowTop properties.
using System;
using System.Text;
using System.IO;
//
class Sample
{
public static int saveBufferWidth;
public static int saveBufferHeight;
public static int saveWindowHeight;
public static int saveWindowWidth;
public static bool saveCursorVisible;
//
public static void Main()
{
string m1 = "1) Press the cursor keys to move the console window.\n" +
"2) Press any key to begin. When you're finished...\n" +
"3) Press the Escape key to quit.";
string g1 = "+----";
string g2 = "| ";
string grid1;
string grid2;
StringBuilder sbG1 = new StringBuilder();
StringBuilder sbG2 = new StringBuilder();
ConsoleKeyInfo cki;
int y;
//
try
{
saveBufferWidth = Console.BufferWidth;
saveBufferHeight = Console.BufferHeight;
saveWindowHeight = Console.WindowHeight;
saveWindowWidth = Console.WindowWidth;
saveCursorVisible = Console.CursorVisible;
//
Console.Clear();
Console.WriteLine(m1);
Console.ReadKey(true);

// Set the smallest possible window size before setting the buffer size.
Console.SetWindowSize(1, 1);
Console.SetBufferSize(80, 80);
Console.SetWindowSize(40, 20);

// Create grid lines to fit the buffer. (The buffer width is 80, but
// this same technique could be used with an arbitrary buffer width.)
for (y = 0; y < Console.BufferWidth/g1.Length; y++)
{
sbG1.Append(g1);
sbG2.Append(g2);
}
sbG1.Append(g1, 0, Console.BufferWidth%g1.Length);
sbG2.Append(g2, 0, Console.BufferWidth%g2.Length);
grid1 = sbG1.ToString();
grid2 = sbG2.ToString();

Console.CursorVisible = false;
Console.Clear();
for (y = 0; y < Console.BufferHeight-1; y++)
{
if (y%3 == 0)
Console.Write(grid1);
else
Console.Write(grid2);
}

Console.SetWindowPosition(0, 0);
do
{
cki = Console.ReadKey(true);
switch (cki.Key)
{
case ConsoleKey.LeftArrow:
if (Console.WindowLeft > 0)
Console.SetWindowPosition(
Console.WindowLeft-1, Console.WindowTop);
break;
case ConsoleKey.UpArrow:
if (Console.WindowTop > 0)
Console.SetWindowPosition(
Console.WindowLeft, Console.WindowTop-1);
break;
case ConsoleKey.RightArrow:
if (Console.WindowLeft < (Console.BufferWidth-Console.WindowWidth))
Console.SetWindowPosition(
Console.WindowLeft+1, Console.WindowTop);
break;
case ConsoleKey.DownArrow:
if (Console.WindowTop < (Console.BufferHeight-Console.WindowHeight))
Console.SetWindowPosition(
Console.WindowLeft, Console.WindowTop+1);
break;
}
}
while (cki.Key != ConsoleKey.Escape); // end do-while
} // end try
catch (IOException e)
{
Console.WriteLine(e.Message);
}
finally
{
Console.Clear();
Console.SetWindowSize(1, 1);
Console.SetBufferSize(saveBufferWidth, saveBufferHeight);
Console.SetWindowSize(saveWindowWidth, saveWindowHeight);
Console.CursorVisible = saveCursorVisible;
}
} // end Main
} // end Sample
/*
This example produces results similar to the following:

1) Press the cursor keys to move the console window.
2) Press any key to begin. When you're finished...
3) Press the Escape key to quit.

...

+----+----+----+-
| | | |
| | | |
+----+----+----+-
| | | |
| | | |
+----+----+----+-

*/

J#
// This example demonstrates the Console.WindowLeft and
// Console.WindowTop properties.
import System.*;
import System.Text.*;
import System.IO.*;
//
class Sample
{
public static int saveBufferWidth;
public static int saveBufferHeight;
public static int saveWindowHeight;
public static int saveWindowWidth;
public static boolean saveCursorVisible;
//
public static void main(String[] args)
{
String m1 = "1) Press the cursor keys to move the console window.\n"
+ "2) Press any key to begin. When you're finished...\n"
+ "3) Press the Escape key to quit.";
String g1 = "+----";
String g2 = "| ";
String grid1;
String grid2;
StringBuilder sbG1 = new StringBuilder();
StringBuilder sbG2 = new StringBuilder();
ConsoleKeyInfo cki;
int y;
//
try {
saveBufferWidth = Console.get_BufferWidth();
saveBufferHeight = Console.get_BufferHeight();
saveWindowHeight = Console.get_WindowHeight();
saveWindowWidth = Console.get_WindowWidth();
saveCursorVisible = Console.get_CursorVisible();
//
Console.Clear();
Console.WriteLine(m1);
Console.ReadKey(true);

// Set the smallest possible window size before setting the buffer
// size.
Console.SetWindowSize(1, 1);
Console.SetBufferSize(80, 80);
Console.SetWindowSize(40, 20);

// Create grid lines to fit the buffer. (The buffer width is 80, but
// this same technique could be used with an arbitrary buffer width.)
for (y = 0; y < Console.get_BufferWidth() / g1.get_Length(); y++) {
sbG1.Append(g1);
sbG2.Append(g2);
}

sbG1.Append(g1, 0, Console.get_BufferWidth() % g1.get_Length());
sbG2.Append(g2, 0, Console.get_BufferWidth() % g2.get_Length());
grid1 = sbG1.ToString();
grid2 = sbG2.ToString();

Console.set_CursorVisible(false);
Console.Clear();
for (y = 0; y < Console.get_BufferHeight() - 1; y++) {
if (y % 3 == 0) {
Console.Write(grid1);
}
else {
Console.Write(grid2);
}
}
Console.SetWindowPosition(0, 0);
do {
cki = Console.ReadKey(true);
switch (cki.get_Key()) {
case ConsoleKey.LeftArrow :
if (Console.get_WindowLeft() > 0) {
Console.SetWindowPosition(Console.get_WindowLeft()-1,
Console.get_WindowTop());
}
break;
case ConsoleKey.UpArrow :
if (Console.get_WindowTop() > 0) {
Console.SetWindowPosition(Console.get_WindowLeft(),
Console.get_WindowTop() - 1);
}
break;
case ConsoleKey.RightArrow :
if (Console.get_WindowLeft() < Console.get_BufferWidth()
- Console.get_WindowWidth()) {
Console.SetWindowPosition(Console.get_WindowLeft()+1,
Console.get_WindowTop());
}
break;
case ConsoleKey.DownArrow :
if (Console.get_WindowTop() < Console.get_BufferHeight()
- Console.get_WindowHeight()) {
Console.SetWindowPosition(Console.get_WindowLeft(),
Console.get_WindowTop() + 1);
}
break;
}
} while (!(cki.get_Key().Equals(ConsoleKey.Escape))); // end do-while
} // end try
catch (IOException e) {
Console.WriteLine(e.get_Message());
}
finally {
Console.Clear();
Console.SetWindowSize(1, 1);
Console.SetBufferSize(saveBufferWidth, saveBufferHeight);
Console.SetWindowSize(saveWindowWidth, saveWindowHeight);
Console.set_CursorVisible(saveCursorVisible);
}
} //end main
} //end Sample
/*
This example produces results similar to the following:

1) Press the cursor keys to move the console window.
2) Press any key to begin. When you're finished...
3) Press the Escape key to quit.

...

+----+----+----+-
| | | |
| | | |
+----+----+----+-
| | | |
| | | |
+----+----+----+-

*/

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