Software Engineering (2018) Pair Programming 2nd Assignment

1. Topics

When we first started the class, we introduced an example of an automatic generation program of four arithmetic operations in elementary school. Please implement it. Requirements:
Ability to automatically generate four arithmetic operation exercises
The number of questions can be customized The
user can select the operator and the
user can set the maximum number (such as within ten, The
user chooses whether there are parentheses and whether there are decimals. The
user chooses the output method (such as outputting to a file, printer, etc.)
It is best to provide a graphical user interface (choose according to one's own ability, mainly to complete the above functions)
This homework I'm in the role of navigator. Code address:

2. Code Checklist

Pairing partner: Liu Chengrui
Code address: [github](https://github.com/talosrain/Software-Engineering/tree/master/no.4 )
Examiner He Xu  Review date 2018.4.16 
code name Four arithmetic operations automatically generate programs 
file structure
importance       Review item in conclusion
                 Are the names of the header and definition files reasonable?  Yes
  Is the directory structure of header files and definition files reasonable?  Yes
  Are the copyright and version notices complete?  no
important Does the header file use ifndef/define/endif preprocessor blocks?  no
  Whether to store only "declaration" and not "definition" in the header file  no
     
program layout
importance       Review item in conclusion
  Are blank lines appropriate?  Yes
  Are spaces within lines of code decent?  Yes
  Are long line splits decent?  Yes
  Are "{" and "}" on each line and aligned in the same column?  Yes
important Does a line of code only do one thing? If only one variable is defined, write only one statement.  no
important If, for, while, do and other statements occupy their own line, no matter how many statements are executed, "{}" must be added.  Yes
important When defining a variable (or parameter), do you place the modifiers * and & right next to the variable name? Are the annotations clear and necessary?  no
important Are the annotations wrong or could lead to misunderstandings?  no
important Is the public, protected, private order of the class structure consistent across all programs?  Yes
     
naming convention 
importance       Review item in conclusion
important Are the naming conventions consistent with the style of the operating system or development tool used?  Yes
  Are the identifiers intuitive and spellable?  Yes
  The length of the identifier should comply with the "min-length && max-information" principle?  Yes
important Do the same local variables and all variables appear in the program?  Yes
  Does the writing format of class names, function names, variables and parameters, and constants follow certain rules?  Yes
  Are static variables, global variables, and class member variables prefixed?  Yes
     
Expressions and Basic Statements 
importance       Review item in conclusion
important If there are many operators on a line of code, have parentheses been used to clearly determine the order of operations of the expressions?  Yes
  Are you writing compound expressions that are too complex or multipurpose?  no
important Confuse compound expressions with "true math expressions"?  no
important Is the if statement written in an implicitly wrong way? For example  no
  (1) Compare the Boolean variable directly with TRUE, FALSE or 1, 0.  no
  (2) Use "==" or "!=" to compare floating point variables with any number.  no
  (3) Compare the pointer variable with NULL with "==" or "!=".  no
  If there is a logical judgment in the loop body and the number of loops is very large, has the logical judgment been made?  no
  Move to the outside of the loop body?  no
important Did you forget to add break at the end of the Case statement?  no
important Did you forget to write the default branch of switch?  no
important Are there any hidden dangers when using the goto statement? For example, some object construction, variable initialization, important calculations, etc. are skipped.  no
     
constant 
importance       Review item in conclusion
  Are you using intuitive constants to represent numbers or strings that will appear multiple times in your program?  no
  In a C++ program, are macro constants replaced by const constants?  no
important If a constant is closely related to other constants, is that relationship included in the definition?  no
  Are you misunderstanding const data members in classes? Because const data members are only in an object  no
  Constant for lifetime, but mutable for the entire class.  no
     
functional design 
importance       Review item in conclusion
  Is the writing of the parameters complete? Don't just write the parameter type and omit the parameter name to save time.  Yes
  Are the parameter names and order reasonable?  Yes
  Are there too many parameters?  no
  Are you using parameters of indeterminate type and number?  no
  Is the type of the return value of the function omitted?  no
  Do function names and return value types semantically conflict?  no
important Does it return a mix of normal values ​​and error flags? Normal values ​​should be obtained with output parameters, and error flags should be returned with the return statement.  no
important At the "entry point" of the function body, whether to use assert to check the validity of the parameters?  no
important Use abusive assert? For example, confusing illegal situations with wrong situations, the latter is inevitable and must be dealt with.  no
important return语句是否返回指向“栈内存”的“指针”或者“引用”?  否
  是否使用const提高函数的健壮性?const可以强制保护函数的参数、返回值,甚至函数的定义体。“Use const whenever you need”  否
     
内存管理 
重要性       审查项 结论
重要 用malloc或new申请内存之后,是否立即检查指针值是否为NULL?(防止使用指针值为NULL的内存)  否
重要 是否忘记为数组和动态内存赋初值?(防止将未被初始化的内存作为右值使用)  否
重要 数组或指针的下标是否越界?  否
重要 动态内存的申请与释放是否配对?(防止内存泄漏)  否
重要 是否有效地处理了“内存耗尽”问题?  是
重要 是否修改“指向常量的指针”的内容?  否
重要 是否出现野指针?例如(1)指针变量没有被初始化;(2)用free或delete释放了内存之后,忘记将指针设置为NULL。  否
重要 是否将malloc/free 和 new/delete 混淆使用?  否
重要 malloc语句是否正确无误?例如字节数是否正确?类型转换是否正 确?  是
重要 在创建与释放动态对象数组时,new/delete的语句是否正确无误?  是
     
C++ 函数的高级特性 
重要性       审查项 结论
  重载函数是否有二义性?  否
重要 是否混淆了成员函数的重载、覆盖与隐藏?  否
  运算符的重载是否符合制定的编程规范?  是
  是否滥用内联函数?例如函数体内的代码比较长,函数体内出现循环。  否
重要 是否用内联函数取代了宏代码?  否
     
类的构造函数、析构函数和赋值函数
重要性       审查项 结论
重要 是否违背编程规范而让C++ 编译器自动为类产生四个缺省的函数:  否
  (1)缺省的无参数构造函数;  否
  (2)缺省的拷贝构造函数;  否
  (3)缺省的析构函数;  否
  (4)缺省的赋值函数。  否
重要 构造函数中是否遗漏了某些初始化工作?  否
重要 是否正确地使用构造函数的初始化表?  否
重要 析构函数中是否遗漏了某些清除工作?  否
  是否错写、错用了拷贝构造函数和赋值函数?  否
重要 赋值函数一般分四个步骤:  
  (1)检查自赋值;  否
  (2)释放原有内存资源;  否
  (3)分配新的内存资源,并复制内容;  否
  (4)返回 *this。是否遗漏了重要步骤?          无
重要 是否正确地编写了派生类的构造函数、析构函数、赋值函数?  无
  注意事项:  
  (1)派生类不可能继承基类的构造函数、析构函数、赋值函数。  无
  (2)派生类的构造函数应在其初始化表里调用基类的构造函数。  无
  (3)基类与派生类的析构函数应该为虚(即加virtual关键字)。  无
  (4)在编写派生类的赋值函数时,注意不要忘记对基类的数据成员重新赋值  无
     
类的高级特性
重要性       审查项 结论
重要 是否违背了继承和组合的规则?  否
 无 (1)若在逻辑上B是A的“一种”,并且A的所有功能和属性对B而言都有意义,则允许B继承A的功能和属性。  无
  (2)若在逻辑上A是B的“一部分”(a part of),则不允许B从A派生,而是要用A和其它东西组合出B。  否
 无    
其它常见问题 
重要性       审查项 结论
重要 数据类型问题:  否
  (1)变量的数据类型有错误吗?  否
  (2)存在不同数据类型的赋值吗?  否
  (3)存在不同数据类型的比较吗?  否
重要 变量值问题:  否
  (1)变量的初始化或缺省值有错误吗?  否
  (2)变量发生上溢或下溢吗?  否
  (3)变量的精度够吗?          是
重要 逻辑判断问题:  是
  (1)由于精度原因导致比较无效吗?  否
  (2)表达式中的优先级有误吗?  否
  (3)逻辑判断结果颠倒吗?          否
重要 循环问题:  否
  (1)循环终止条件不正确吗?  否
  (2)无法正常终止(死循环)吗?  否
  (3)错误地修改循环变量吗?  否
  (4)存在误差累积吗?          否
重要 错误处理问题:  
  (1)忘记进行错误处理吗?  否
  (2)错误处理程序块一直没有机会被运行?  否
  (3)错误处理程序块本身就有毛病吗?如报告的错误与实际错误不一致,处理方式不正确等等。  否
  (4)错误处理程序块是“马后炮”吗?如在被它被调用之前软件已经出错。  否
重要 文件I/O问题:  
  (1)对不存在的或者错误的文件进行操作吗?  否
  (2)文件以不正确的方式打开吗?  否
  (3)文件结束判断不正确吗?  否
  (4)没有正确地关闭文件吗?  否
     

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