Creating a Brick Wall in Substance Designer Video Tutorial


Learn advanced techniques for creating complex materials in Substance Designer.
If you want to get into the gaming industry, want to learn how to create high quality textures and learn substance design, then this course is for you.
I designed this course to take you from the start, teaching you the 3 steps I use to create AAA textures: patterning, sculpting and detailing.
After going through this course, you will feel very confident to create a AAA texture that you can put in your portfolio!
Creating a Brick Wall in Substance Designer

Duration: 4h 9m | Video: .MP4, 1280×720, 30 fps | Audio: AAC, 48 kHz, 2ch | Size After decompression: 2.5 GB
Language: English + Chinese and English subtitles (machine translation based on original English subtitles is more accurate)

Course Acquisition: Creating Brick Walls in Substance Designer Video Tutorial - Programmer Sought



Course Catalog:
01 Substance Designer Brick Walls unfgames
02 Creating Our Projects
03 References
04 Creating Brick Patterns Part 1
05 Creating Brick Patterns Part 2
06 Adding Edge Variations
07 Essence of Sculptural Volume
08 Cutting Edges
09 Brick Minor Details
10 Creating our edge mask
11 Creating a stone
12 Adding erosion
13 Directional erosion
14 Sculpting noise and volume
15 Making our procedural holes
16 Detailing our cracks
17 Making the bottom mortar
18 Detailing the bottom mortar
19 Adding micro detail
20 In Top Making Mortar
21 Detailing Top Mortar
22 Organizing Our Chart
23 Creating Our Base Color
24 Adding Detail to the Base Color Part 1
25 Adding Detail to the Base Color Part 2
26 Finishing Our Brick Base Color
27 Bottom Mortar Base Color
28 Creating Roughness map
29 Exporting our textures to Unreal 5
30 Setting up the scene in Unreal 5
31 Material rendering in Unreal 5
32 Rendering in Marmoset Toolkit

 

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Origin blog.csdn.net/qq_24984671/article/details/123425661