[substance designer] The 3d preview effect disappears after the node is opened for reference

Recently I am learning sd, and sometimes we need to customize some nodes. When we drag the custom nodes into use, sometimes we need to use the open reference function to edit the custom nodes.

At present, we have created a custom node of water erosion, mainly to add some details of water erosion traces to the mountain structure we made earlier.
We turned on the reference mode from the starting point of our hands, and as a result, the 3D preview image became flat on the spot.
Good guy, where did I go to such a big mountain just now!
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Check the normal, ao, and height output, and find that they are all normal.
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It is estimated that the 3D view cannot be refreshed in time. Here we directly right-click the normal node and view it in the 3D view.
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In the next menu, choose Normals.
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Normals are back.
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In the same way, the corresponding path refresh view, AO and height map.
The scene returns to normal.
I am using sd 2021. Every time I turn on the reference of the custom node, the 3D view will automatically reset. There is no way to solve this problem from the settings. . .
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Origin blog.csdn.net/misaka12807/article/details/130590098