学习VTK9笔记(四)加入包围盒

上次打开了stl文件,其他文件的类似,先不一一介绍。这次按照书上的介绍,添加一个包围盒。不过书上的一些代码和VTK9有差异,需要注意。

#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkActor.h>
#include <vtkConeSource.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkPolyDataMapper.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSTLReader.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
#include <vtkInteractorStyleTrackballCamera.h>

#include <vtkOutlineFilter.h>

#define vtkSPtr vtkSmartPointer
#define vtkSPtrNew(Var, Type) vtkSPtr<Type> Var = vtkSPtr<Type>::New();

#ifndef INITIAL_OPENGL
#define INITIAL_OPENGL
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL2)
VTK_MODULE_INIT(vtkInteractionStyle)

#endif

int main()
{
    vtkSPtrNew(reader, vtkSTLReader);	    // 读取STL
    reader->SetFileName("D:\\bird.stl");      //设置一个stl文件
    reader->Update();

    vtkSPtrNew(mapper, vtkPolyDataMapper);
    mapper->SetInputConnection(reader->GetOutputPort());

    vtkSPtrNew(actor, vtkActor);
    actor->SetMapper(mapper);
    actor->GetProperty()->SetEdgeColor(255, 241, 0);	// 显示边框颜色
//    actor->GetProperty()->SetEdgeVisibility(1);			// 显示边框

    vtkSPtrNew(ren1, vtkRenderer);
    ren1->AddActor(actor);

    vtkSmartPointer<vtkOutlineFilter> outline =
            vtkSmartPointer<vtkOutlineFilter>::New();
//    outline->SetInputConnection(reader->GetOutputPort());  //这句和下面的都可以
    outline->SetInputData(reader->GetOutput());
    vtkSmartPointer<vtkPolyDataMapper> outlineMapper =
        vtkSmartPointer<vtkPolyDataMapper>::New();
    outlineMapper->SetInputConnection(outline->GetOutputPort());   //这句可以,VTK9和书上的例子不一样了。
//    outlineMapper->SetInputData(outline->GetOutput());           //这句不行,不会显示红色的框。
    vtkSmartPointer<vtkActor> outlineActor =
            vtkSmartPointer<vtkActor>::New();
    outlineActor->SetMapper(outlineMapper);
    outlineActor->GetProperty()->SetColor(1,0,0);
    ren1->AddActor(outlineActor);

    ren1->SetBackground(0.1, 0.2, 0.4);

    vtkSPtrNew(renWin, vtkRenderWindow);
    renWin->AddRenderer(ren1);
    renWin->SetSize(300, 300);

    vtkSPtrNew(iren, vtkRenderWindowInteractor);
    iren->SetRenderWindow(renWin);
    vtkSPtrNew(style, vtkInteractorStyleTrackballCamera);
    iren->SetInteractorStyle(style);
//    renWin->SetSize(600, 600);
    renWin->Render();

    iren->Start();
    return 0;
}

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Origin blog.csdn.net/yxmlhc/article/details/120544197