The use of game background music in folk music and other styles

       A large number of folk music, classical music and Latin music among the game background music of the 20th century music are also a major part of the game background music.

       The world of video games is a virtual parallel world developed relative to the real world, just like our world; it also needs to have diversified cultures, confrontations and ethnic forms, while game designers are designing games at the same time. According to the game background setting, we will find the corresponding cultural elements in the real world and integrate them into the game design. In order to match these found screen elements and make the style positioning in the game more accurate, then the corresponding folk music style Joining is no doubt.
 


       The use of folk music will undoubtedly make the tone of the game culture style more plump and the characters more vivid. For example, in order to make the image of tribes such as the upper steppe herders in the game, some grassland folk music is usually used; and in the game "World of Warcraft", in order to make the tavern this place has a strong medieval flavor, it uses background music Tavern Song is a game background music adapted from gypsy-style folk music. In addition to reflecting the game scene, sometimes certain folk music is used to illustrate the identity of the game characters in the game, such as the early "Street Fighter" series Among them, in order to embody Baroque, a killer figure who climbs the metal net and strives for precision, the music chosen is Spanish matador folk music, which expresses the character's character from the side through the accurate, fearless and calm image of the matador.

       As for the use of classical music, it was originally designed to promote the popularity of the game. For example, we first analyzed the staged analysis of the background music development of video games in the "Circus" game played on the NES game system. Its first level game background music The classical music that we are familiar with is used. In this game, the game composer used their greatest imagination to perfectly show an ancient music with a melody of 1 track and a harmony of 2 tracks. We are now Xin Xin By the time of this music, I can still recall the childhood of manipulating my character on the NES and jumping through the circle of fire with the melody of the music.

       Today’s classical music is very different from the earlier applications. Now because of the high difficulty, high speed, and high skill of classical music, designers have integrated a piece of classical music into rhythm music by compressing music. Through the progress of the rhythm in the music, the corresponding keys of the game console are used to express each note. Basically every famous classical music can be found in the game.

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Origin blog.csdn.net/weixin_46402452/article/details/109157693
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