[3D Modeling] Character modeling is to drag! You can show off your skills in every detail, all styles are up to you!

With the rapid development of CG technology, digital characters appear more and more frequently in the public's field of vision, and the accuracy is also continuously improved.

Once an "Avatar" was released, it shocked everyone in the industry, and the image of virtual digital characters satisfied the fantasy of countless people.

Last year’s "Alita" even pushed CG technology to a new level. The superb technology made the skin, eyeballs, hair and other details of CG characters the same as real people; and then through the expression and motion capture technology, properly The audience "show off their skills"!

The quality of the character is most directly reflected in the modeling, skin texture, eyeballs, hair, etc.; but in the final analysis, it depends on the production of modeling , textures , materials , lighting , rendering, etc.

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Whether it is a movie character or a game character, there will be certain differences in the production process of different types of character modeling, but the above steps are always inseparable.

Take eye production as an example . Because the human eyeball is not a simple sphere, it contains complex optical performance, and the geometric structure inside the eyeball is also very complicated.

To get a real effect, the modeling of the eyeball needs to be made according to the real eyeball structure, and more patience is required to observe when modeling.

The focus of expressing eyes is on highlights and reflections. The traditional method is to draw the highlights of the eyes on the texture, and then simulate the reflection effect of the eyeball.

In addition to modeling and mapping, the material and rendering of the eyeballs are also a major difficulty. After a step-by-step stacking of details, the eyes of the characters can have a watery texture.

 

It is not easy to make a complete character. Skin texture, hair, eyes, etc. all have to work hard, which tests the patience and observation ability of the producer, and requires constant attention to detail.

This is also the reason why many novices retreat, but there is still no shortage of character production lovers who rise to the challenge and join the team.

First, because of my own interests , it is indeed a happy thing to be able to do what I like at work. Even if there are unsatisfactory times, it is at least "painful and happy".

Secondly, the prospects of this industry are also quite good . In recent years, the game industry has continued to grow, and film and television CG characters have emerged in endlessly; the demand for modeling is also increasing, and the 3D modeling industry has also become the current sunrise industry.

 

The salary of many game modelers is around 1-2w. If you have solid skills, you can also be a freelance modeler and contract outsourcing. Of course, this also requires a process, after many exercises and projects.

Success does not happen overnight. If you want to continue to develop in the modeling industry, you have to work steadily and step by step.

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Origin blog.csdn.net/shooopw/article/details/108621044