All you want to know about the one-to-one live broadcast source code is here

The biggest potential market for live broadcasting is video social networking. Capital's attention to live broadcasting is also due to the huge social value hidden behind live broadcasting. On the one-to-many live broadcast platform, the interaction will decrease with the popularity of the broadcaster, and the characteristics of one-to-one live broadcast development make it naturally have social interaction, and it is the main chat. Obviously one-to-one live broadcast development is more social in terms of social value. There is room for imagination.
One-to-one live broadcast source code, the development of the live broadcast system perfectly avoids the shortcomings
of traditional live broadcast platforms. In traditional live broadcast platforms, the pressure on the server is extremely huge. When popular broadcasters live live, there are a huge number of live broadcast rooms and a large number of users and anchors. Interaction has strict requirements on the concurrency of the live broadcast platform.
Therefore, the live broadcast platform must have a complete server group configuration and stable streaming media service support to ensure that the live broadcast system will not crash when the source code traffic is large.
Relatively speaking, a pure one-to-one video live broadcast system will not have such concerns. Due to the different functional mechanisms, even the most popular anchors can only interact with one viewer at a time, even during peak traffic periods. , There will be no app crash problem, and the requirements for the server group required for building deployment are also low.
Currently one-to-one live broadcast source code, there are four main ways to realize the development of the live broadcast system
1. Password room: The host opens the password room and informs the user of the password, but this method is not really one-on-one live broadcast, even There is a taste of "covering ears and stealing the bell";
2. Microphone setting: After the anchor starts broadcasting, only one person is allowed to interact with the microphone. Of course, the essence of this method is the same as the previous method;
3. Jump page: This method displays the host’s information on the homepage of the live streaming APP. The user can see the current host’s status and whether it is online, and then send a private message to apply for connection. wheat.
4. IM instant chat: In the end, this method changes the nature of live broadcast, but is similar to WeChat and QQ video chat, so we do not focus on it.
One-to-one live broadcast source code, live broadcast system development and construction process
One-to-one live broadcast system, its live broadcast construction process is the same as the traditional video live broadcast implementation process, and all need to go through the process of collection, encoding, streaming, distribution, streaming, decoding, and viewing.
Therefore, the development framework, development language, and business services used are basically the same as the traditional live broadcast platform development. The Thinkphp framework can be used in the development framework. For the development language, depending on the application terminal, the Android side of the mobile phone uses Java language development, and the iOS side uses Apple’s native development language OC for development. As for the server side, you can choose Java or It is developed in PHP language.
The servers required by the one-to-one live broadcast platform in terms of construction and deployment also include message servers, business servers, video servers, IM instant chat servers, and streaming media servers.
It is very difficult to develop a live broadcast system by yourself, so how to choose a formal one-to-one live broadcast source code is particularly important.
1. You need to pay attention to service issues.
Choose a professional service provider to not only provide high-quality source code, but also provide secondary development. , Build and deploy services for free. In addition, concurrency problems that often occur in live broadcast services can also provide corresponding solutions. Therefore, finding a service provider is a time-saving and labor-saving way.
2. Need to pay attention to the security of source code.
Due to the strong circulation of the Internet, source code purchased at low prices on the Internet is likely to have "security risks". Due to the uneven technical level, the source code purchased from the Internet at a low price is likely to have been modified. It is still a big problem whether the system can run stably after the post-build is completed. However, the source code of the formal one-to-one live broadcast system will be tested many times by a professional testing team, and will be sold after it is confirmed that it is correct. It is very reliable in terms of program security and system stable operation.
3. Need to pay attention to the integrity of the source code
The completeness of the source code is one of the important factors for the success of the later program. Someone will share some one-to-one live broadcast system source codes on the Internet, most of which are used by technology enthusiasts to communicate and share. But in fact, the source code shared by everyone is not necessarily complete. For those with operational needs, it may cause trouble for later construction and deployment. In contrast, finding a professional service provider can not only ensure the integrity of the source code, but also provide corresponding services.

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Origin blog.csdn.net/bogokj123/article/details/108483484