分治法实现棋盘覆盖C++

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#include<iostream>
using namespace std;
const int size = 8;
static int tile = 1;
static int board[size][size] = { 0 };


class CHESSBOARD
{
public:
	/*
	分治法实现棋盘覆盖
	*/
	static void chessBoard(int tr, int tc, int dr, int dc, int size)
	{
		//若棋盘大小小于1,则返回
		if (1 == size)
		{
			return;
		}
		//L型骨牌
		int t = tile++;
		//分割棋盘
		int s = size / 2;
		//覆盖左上角子棋盘
		if (dr < tr + s&&dc < tc + s)
		{
			//特殊方格再此棋盘中
			chessBoard(tr, tc, dr, dc, s);
		}
		else
		{
			//此棋盘无特殊方格,用t号L型骨牌覆盖右下角
			board[tr + s - 1][tc + s - 1] = t;
			//递归其他方格
			chessBoard(tr, tc, tr + s - 1, tc + s - 1, s);
		}

		//覆盖右上角棋盘
		if (dr < tr + s&&dc >= tc + s)
		{
			//存在特殊方格
			chessBoard(tr, tc + s, dr, dc, s);
		}
		else
		{
			//无特殊方格,用t号L型骨牌覆盖
			board[tr + s - 1][tc + s] = t;
			//覆盖其余方格
			chessBoard(tr, tc + s, tr + s - 1, tc + s, s);
		}

		//覆盖左下角棋盘
		if (dr >= tr + s&&dc < tc + s)
		{
			//存在特殊方格
			chessBoard(tr + s, tc, dr, dc, s);
		}
		else
		{
			//否则,L型骨牌覆盖
			board[tr + s][tc + s - 1] = t;
			//覆盖剩余方格
			chessBoard(tr + s, tc, tr + s, tc + s - 1, s);
		}

		//覆盖右下角棋盘
		if (dr >= tr + s&&dc >= tc + s)
		{
			//存在特殊方格
			chessBoard(tr + s, tc + s, dr, dc, s);
		}
		else
		{
			//L型骨牌覆盖
			board[tr + s][tc + s] = t;
			//递归遍历剩余棋盘空间
			chessBoard(tr + s, tc + s, tr + s, tc + s, s);
		}
	}

	//输出棋盘覆盖结果
	static void output()
	{
		for (int i = 0; i<size; ++i)
		{
			for (int j = 0; j<size; ++j)
			{
				cout << board[i][j] << "\t";
			}
			cout << "\n";
		}
	}
};

int main()
{
	CHESSBOARD::chessBoard(0, 0, 3, 4, size);
	CHESSBOARD::output();
	return 0;
}

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转载自blog.csdn.net/J_Anson/article/details/72871256