Unity 错误笔记(一) Gradle导出项目后在AS中打包出错 Caused by: java.lang.OutOfMemoryError

今天接入一家的sdk,因为他们家的sdk有许多依赖导致无法像正常一样打包成AAR供Unity中使用,最后决定用gradle导出安卓工程,在AS中编译成APK包。打包的时候发现一个奇怪的错误。

后来网上查原因说是内存内置过小,这里最简单的解决办法,在unity导出的项目根目录中新建一个gradle.properties文件,然后编辑文件修改内容如下:

## Project-wide Gradle settings.
#
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
#
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx1024m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
#
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
#Wed Dec 06 17:02:29 CST 2017

org.gradle.jvmargs=-Xmx4096m
org.gradle.daemon=true
org.gradle.parallel=true

org.gradle.jvmargs:该参数是配置Gradle的jvm的内存

org.gradle.daemon:该参数开启守护进程,在下一次构建的时将会对于该守护进程进行构建,而不必重新fork一个gradle构建进程。

org.gradle.parallel:开启并行编译,可提高编译速度。

猜你喜欢

转载自blog.csdn.net/RinKas/article/details/81013603