Android实现圆形图片&xutils报错 java.lang.ClassCastException: org.xutils.image.AsyncDrawable cannot be cast

错误来源

在使用xutils中框架时报错,不能转换成位图: java.lang.ClassCastException: org.xutils.image.AsyncDrawable cannot be cast android.graphics.drawable.BitmapDrawable
查看了许多博客却发现只有片段代码,却不知道怎么改
在这里记录一下

实现圆形图片

新建一个java类
在这里插入图片描述
全部代码如下,直接copy过去,已经改好

import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;

import androidx.annotation.Nullable;
import androidx.appcompat.widget.AppCompatImageView;


public class CircleImageView extends AppCompatImageView {

    //画笔
    private Paint mPaint;
    //圆形图片的半径
    private int mRadius;
    //图片的宿放比例
    private float mScale;

    public CircleImageView(Context context) {
        super(context);
    }

    public CircleImageView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
    }

    public CircleImageView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        //由于是圆形,宽高应保持一致
        int size = Math.min(getMeasuredWidth(), getMeasuredHeight());
        mRadius = size / 2;
        setMeasuredDimension(size, size);
    }

    @SuppressLint("DrawAllocation")
    @Override
    protected void onDraw(Canvas canvas) {

        mPaint = new Paint();

        Drawable drawable = getDrawable();

        if (null != drawable) {
            Bitmap bitmap = drawableToBitmap(drawable);

            //初始化BitmapShader,传入bitmap对象
            BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
            //计算缩放比例
            mScale = (mRadius * 2.0f) / Math.min(bitmap.getHeight(), bitmap.getWidth());

            Matrix matrix = new Matrix();
            matrix.setScale(mScale, mScale);
            bitmapShader.setLocalMatrix(matrix);
            mPaint.setShader(bitmapShader);
            //画圆形,指定好坐标,半径,画笔
            canvas.drawCircle(mRadius, mRadius, mRadius, mPaint);
        } else {
            super.onDraw(canvas);
        }
    }
    public static final Bitmap drawableToBitmap(Drawable drawable) {
        Bitmap bitmap = Bitmap.createBitmap( drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(),
                drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565);
        Canvas canvas = new Canvas(bitmap);
        drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());
        drawable.draw(canvas);
        return bitmap;
    }

}

这样直接就可以在xml布局中引用了,而且完美解决xutils中加载网络图片却不能转换bitmap,最终实现圆形图片
在这里插入图片描述

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转载自blog.csdn.net/qq_43520913/article/details/105767423