Android系统之路(初识MTK) ------ (详细精华)添加客供系统壁纸去除系统动态壁纸/Camera默认fine/remove android beam

① the first one


进入Camera 设置里面默认 Video quality 摄录像fine 1920*1088 使用 eclipse Dump view hierarchy for ui automator 工具捕获要索引的关键字,关于Dump view hierarchy for ui 

automator 工具的使用问题,不懂的可以留言,索引关键字以及 Linux find cmd 得到相关关联的资源文件,我们来看看这些文件的关系


packages\apps\Camera\res\values\array.xml  Note that the parameters pref_video_quality_entryvalues

 

<strong><span style="color:#3366ff;">    <!-- Camera Preferences Video Quality entries -->
    <string-array name="pref_video_quality_entries" translatable="false">
        <item>@string/pref_video_quality_entry_low_cam</item>
        <item>@string/pref_video_quality_entry_medium_cam</item>
        <item>@string/pref_video_quality_entry_high_cam</item>
        <item>@string/pref_video_quality_entry_fine_cam</item>
        <item>@string/pref_video_quality_entry_fine_4k2k</item>
        <item>@string/pref_video_quality_entry_1080p</item>
    </string-array>
    <string-array name="pref_video_quality_entryvalues" translatable="false">
        <!-- The integer value of CamcorderProfileEx.QUALITY_LOW -->
        <item>108</item>
         <!-- The integer value of CamcorderProfileEx.QUALITY_MEDIUM -->
        <item>109</item>
        <!-- The integer value of CamcorderProfileEx.QUALITY_HIGH -->
        <item>110</item>
        <!-- The integer value of CamcorderProfileEx.QUALITY_FINE -->
        <item>111</item>
        <!-- The integer value of CamcorderProfileEx.QUALITY_FINE_4k2k -->
        <item>123</item>
        <!-- The integer value of CamcorderProfileEx.QUALITY_1080P -->
        <item>118</item>
    </string-array></span></strong>


这两个 array 其实就是对应关系,那我们只需要设置一个默认的 key 即可,具体在哪里设置这个key呢?我们继续往下!

packages\apps\Camera\res_ext\values\string.xmlNote that the parameters pref_video_record_quality_default

<strong><span style="color:#3366ff;"><string name="pref_video_record_quality_default" translatable="false">110</string></span></strong>

这里 setttings default value is 110 , 改成 111 即设置开机系统默认摄录像 fine ,make -jxx 工程,xx线程数,烧录固件,效果如下


② the second

移除系统自带壁纸,包括动态壁纸和静态的,添加所有客供的壁纸,并且在 luncher3 长按 home 可以显示

首先我们要去掉动态壁纸,静态的在我这个项目上只有一张,之前博客已经讲了

device/mediatek/$你的项目名称/ProjectConfig.mk中的


MTK_LIVEWALLPAPER_APP = yes
MTK_LIVE_PHOTO_SUPPORT = yes
修改为
MTK_LIVEWALLPAPER_APP = no
MTK_LIVE_PHOTO_SUPPORT = no

个别可能因为平台不同,具体文件所在也不同,但是索引上述关键字也可查找到相关设置,好,刚刚我们已经完成了第一步,现在走第二步

动态壁纸所在 package 为  LiveWallpapers,所以只要你知道编译系统的工作原理以及mk的相关配置,就知道怎么去查找自己要得文件,我使用命令查找关键字

原始壁纸图:



找到了这个mk文件,接下来只需要把我们的mk编译命令加#注释掉即可,注释如下:

<strong><span style="color:#3366ff;"># Engineer-Jsp add remove system livewallpaper
#ifeq ($(strip $(MTK_LIVEWALLPAPER_APP)), yes)
#  PRODUCT_PACKAGES += LiveWallpapers
#  PRODUCT_PACKAGES += LiveWallpapersPicker
#  PRODUCT_PACKAGES += MagicSmokeWallpapers
#  PRODUCT_PACKAGES += VisualizationWallpapers
#  PRODUCT_PACKAGES += Galaxy4
#  PRODUCT_PACKAGES += HoloSpiralWallpaper
#  PRODUCT_PACKAGES += NoiseField
#  PRODUCT_PACKAGES += PhaseBeam
#endif</span></strong>

这里我们已经把系统动态壁纸去掉了,接下来就是添加客供壁纸到 launcher3 ,这里其实开始的时候我也没有思路,我是根据系统原生 launcher3 AndroidMainfest.xml 分析出

来的,关于壁纸添加的函数

WallpaperPickerActivity extends WallpaperCropActivity 相关处理就在 WallpaperPickerActivity 类 ,WallpaperPickerActivity 有一个 init 函数,init 函数重要信息

<strong><span style="color:#3366ff;">    // called by onCreate; this is subclassed to overwrite WallpaperCropActivity
    protected void init() {
        setContentView(R.layout.wallpaper_picker);
......
        // Populate the built-in wallpapers
        ArrayList<WallpaperTileInfo> wallpapers = findBundledWallpapers();// 我们要找的关键函数
        mWallpapersView = (LinearLayout) findViewById(R.id.wallpaper_list);
        SimpleWallpapersAdapter ia = new SimpleWallpapersAdapter(this, wallpapers);
        populateWallpapersFromAdapter(mWallpapersView, ia, false);

        // Populate the saved wallpapers
......
    }</span></strong>

findBundledWallpapers() 函数


<strong><span style="color:#3366ff;">    private ArrayList<WallpaperTileInfo> findBundledWallpapers() {
        final PackageManager pm = getPackageManager();
        // 保存 WallpaperTileInfo 的集合
        final ArrayList<WallpaperTileInfo> bundled = new ArrayList<WallpaperTileInfo>(24);
        // 获取单例 partner实例对象
        Partner partner = Partner.get(pm);
        if (partner != null) {
            final Resources partnerRes = partner.getResources();
            // getIdentifier 机制加载res文件,但是 Partner.RES_WALLPAPERS并不存在,所以我们跳过该段
            final int resId = partnerRes.getIdentifier(Partner.RES_WALLPAPERS, "array",
                    partner.getPackageName());
            ......
        }

        Pair<ApplicationInfo, Integer> r = getWallpaperArrayResourceId();//主要加载资源在该处
        if (r != null) {
            try {
                Resources wallpaperRes = getPackageManager().getResourcesForApplication(r.first);
                addWallpapers(bundled, wallpaperRes, r.first.packageName, r.second);// 加载壁纸资源的函数
            } catch (PackageManager.NameNotFoundException e) {
            }
        }

        if (partner == null || !partner.hideDefaultWallpaper()) {
            // Add an entry for the default wallpaper (stored in system resources)
            WallpaperTileInfo defaultWallpaperInfo =
                    (Build.VERSION.SDK_INT < Build.VERSION_CODES.KITKAT)
                    ? getPreKKDefaultWallpaperInfo()
                    : getDefaultWallpaper();
            if (defaultWallpaperInfo != null) {
                bundled.add(0, defaultWallpaperInfo);
            }
        }
        return bundled;
    }</span></strong>



Partner.RES_WALLPAPERS

<strong><span style="color:#3366ff;">public class Partner {

    static final String TAG = "Launcher.Partner";

    /** Marker action used to discover partner */
    private static final String
            ACTION_PARTNER_CUSTOMIZATION = "com.android.launcher3.action.PARTNER_CUSTOMIZATION";

    public static final String RES_FOLDER = "partner_folder";
    public static final String RES_WALLPAPERS = "partner_wallpapers";// partner_wallpapers
......</span></strong>


getWallpaperArrayResourceId() 函数

<strong><span style="color:#3366ff;">    public Pair<ApplicationInfo, Integer> getWallpaperArrayResourceId() {
        // Context.getPackageName() may return the "original" package name,
        // com.android.launcher3; Resources needs the real package name,
        // com.android.launcher3. So we ask Resources for what it thinks the
        // package name should be.
        final String packageName = getResources().getResourcePackageName(R.array.wallpapers);
        try {
            ApplicationInfo info = getPackageManager().getApplicationInfo(packageName, 0);
            return new Pair<ApplicationInfo, Integer>(info, R.array.wallpapers);
        } catch (PackageManager.NameNotFoundException e) {
            return null;
        }
    }</span></strong>

getWallpaperArrayResourceId() 函数加载了一个 array ,索引这个array,他确实是存在的,下面我们继续看

addWallpapers(x,x,x,x)函数

<strong><span style="color:#3366ff;">    private void addWallpapers(ArrayList<WallpaperTileInfo> known, Resources res,
            String packageName, int listResId) {
        final String[] extras = res re.getStringArray(listResId);
        for (String extra : extras) {
            int resId = res.getIdentifier(extra, "drawable", packageName);
            if (resId != 0) {
                final int thumbRes = res.getIdentifier(extra + "_small", "drawable", packageName);

                if (thumbRes != 0) {
                    ResourceWallpaperInfo wallpaperInfo =
                            new ResourceWallpaperInfo(res, resId, res.getDrawable(thumbRes));
                    known.add(wallpaperInfo);
                    // Log.d(TAG, "add: [" + packageName + "]: " + extra + " (" + res + ")");
                }
            } else {
                Log.e(TAG, "Couldn't find wallpaper " + extra);
            }
        }
    }</span></strong>

addWallpapers(x,x,x,x)函数拿到 Resources 对象后,随即取出它的每一个子项保存在 String[] ,遍历每一个资源文件的对应name,通过Identifier机制获取 resID,但是在后面又

执行了

<strong><span style="color:#3366ff;">final int thumbRes = res.getIdentifier(extra + "_small", "drawable", packageName);

                if (thumbRes != 0) {
                    ResourceWallpaperInfo wallpaperInfo =
                            new ResourceWallpaperInfo(res, resId, res.getDrawable(thumbRes));
                    known.add(wallpaperInfo);
                    // Log.d(TAG, "add: [" + packageName + "]: " + extra + " (" + res + ")");
                }</span></strong>
在获得的资源名称中后缀.png之前添加了 _small ,看到这我已经猜出代码的用意了,然后判断该资源文件id是否存在,存在即保存到info在保存到集合,下面解释下添加后缀

_small 的用意,起始就是在我们长按系统 launcher 主界面之后,会弹出 wallpaper 和 widget 选项,当我们选择壁纸之后,会看到一个水平划动得滚动跳,里面有壁纸的缩略

图,而_small就是缩略图,而与之对应的不带这个后缀的则是高清壁纸图,于是我在 wallpapers array 添加了9张壁纸文件的名字,并且将图片资源放进了对应的drawable-

xxxx文件中

wallpapers array:

<strong><span style="color:#3366ff;"><!--Engineer-Jsp add -->
<resources>
    <string-array name="wallpapers" translatable="false">
	<item>wallpaper_01</item>
	<item>wallpaper_02</item>
	<item>wallpaper_03</item>
	<item>wallpaper_04</item>
	<item>wallpaper_05</item>
	<item>wallpaper_06</item>
	<item>wallpaper_07</item>
	<item>wallpaper_08</item>
	<item>wallpaper_09</item>
    </string-array>
</resources></span></strong>

 剩下的就是制作缩略图,但是缩略图的大小我们是不知道的,所以要继续查看代码

在导出的系统原生 launcher code 中使用eclipse快捷键 ctrl+o(字母o),输入get...看到 getDefaultThumbnailSize()函数,即意为缩略图的默认大小

getDefaultThumbnailSize()函数

<strong><span style="color:#3366ff;">    private static Point getDefaultThumbnailSize(Resources res) {
        return new Point(res.getDimensionPixelSize(R.dimen.wallpaperThumbnailWidth),
                res.getDimensionPixelSize(R.dimen.wallpaperThumbnailHeight));

    }</span></strong>

<strong><span style="color:#3366ff;"><resources>
<!-- Wallpaper picker -->
    <dimen name="wallpaperThumbnailWidth">106.5dp</dimen>
    <dimen name="wallpaperThumbnailHeight">94.5dp</dimen>
    <dimen name="wallpaperItemIconSize">32dp</dimen>
</resources></span></strong>

这样就拿到了系统加载缩略图的默认宽高了,接下来就是ps设置,因为本人对ps是相当的精通,所以这里我也介绍一下怎么去编辑这个缩略图,并且教你最傻瓜式的快捷键操

作,几不到一分钟就可以全部搞定

首先打开photoshop工具,ctrl+o(选择要编辑的资源文件后回车)→ ctrl+alt+i (设置宽高后回车)→ ctrl+shift+s(另存为原文件名字+“_samll”+.png)+回车 ,OK制作完成!



文件列表:


修改完毕之后 make clean 工程,在执行 make -jxx 编译系统源码,效果图如下


③ remove system shared tiem Android Beam


这个看似似乎没有难度,等到你自己去改的时候就不会这样想了,不信你可以去试试,嘿嘿,当练手

那我就不介绍索引步骤了,反正关联文件不再最上层,而是在源码里面,改的地方也是在源码,我改之前也走过很多弯路,最后才纠正这个错误

那我就直接讲我的改法吧,改之前的搜索努力就不提了,直接讲改法,及常见错误

frameworks\base\core\java\android\widget\ActivityChooserView.java

ActivityChooserView 里有一个内部类,即 ActivityChooserViewAdapter extends BaseAdapter 直接查看 getView()函数,因为这里是加载每一个ITEM的入口

<strong><span style="color:#3366ff;">        public View getView(int position, View convertView, ViewGroup parent) {
            final int itemViewType = getItemViewType(position);
            switch (itemViewType) {
                case ITEM_VIEW_TYPE_FOOTER: // 这里的分支为see all选项,默认 getcount+1 即最后一项,并且是 size>=5的情况下,这是系统做的自适应
                    if (convertView == null || convertView.getId() != ITEM_VIEW_TYPE_FOOTER) {
                        convertView = LayoutInflater.from(getContext()).inflate(
                                R.layout.activity_chooser_view_list_item, parent, false);
                        convertView.setId(ITEM_VIEW_TYPE_FOOTER);
                        TextView titleView = (TextView) convertView.findViewById(R.id.title);
                        titleView.setText(mContext.getString(
                                R.string.activity_chooser_view_see_all));
                    }
                    return convertView;
				// 我第一次修改的地方,也是第一次犯错的地方	
                case ITEM_VIEW_TYPE_ACTIVITY:// 默认3个item显示see all 如果size<5的情况下,see all 将隐藏,显示所有item(<5的情况下)
				// 该处未被注释之前,这是我走的第二个错误
//                	if(!activity.activityInfo.packageName.equals("com.android.nfc")){
                		if (convertView == null || convertView.getId() != R.id.list_item) {
                			convertView = LayoutInflater.from(getContext()).inflate(
                					R.layout.activity_chooser_view_list_item, parent, false);
                		}
                		PackageManager packageManager = mContext.getPackageManager();
                		// resolve.activityInfo.packageName ------ com.android.nfc
                		ResolveInfo activity = (ResolveInfo) getItem(position);
                		// Set the icon
                		ImageView iconView = (ImageView) convertView.findViewById(R.id.icon);
                		iconView.setImageDrawable(activity.loadIcon(packageManager));
                		// Set the title.
                		TextView titleView = (TextView) convertView.findViewById(R.id.title);
                		titleView.setText(activity.loadLabel(packageManager));
						// 这是我走的第一个错误,即阻止系统编译该分享apk文件
                		// titleView.setText(activity.activityInfo.packageName); // 在这一块我注释掉了 label ,取而代之的是包名,因为我打算把这个应用直接在 系统编译之前,不编译这个系统app
						// 取到的包名 com.android.nfc,之后执行命令,索引项目所在 project
                		// Highlight the default.
                		if (mShowDefaultActivity && position == 0 && mHighlightDefaultActivity) {
                			convertView.setActivated(true);
                		} else {
                			convertView.setActivated(false);
                		}
//                	}
                	return convertView;
                default:
                    throw new IllegalArgumentException();
            }</span></strong>

索引 package name


project name is Nfc ,那么问题来了,我们怎么取消系统编译这个apk呢,继续索引mk文件


编辑 mk 文件


注释掉该处之后,使用抓包工具和在后台查看发现nfc确实不存在了,但是令我不爽的是,Android Beam 分享子项依然还在!这就是我犯得第一个错误,后来我尝试通过包名来

隐藏对应的position选项,但是出现了莫名的错误,同时出现了好几个不见,然后下一次又是其他的不见,很奇怪,至今不知道原因,因为我已经把限制条件写死了!这是我犯

得第二个错误,于是乎我打算从BaseAdapter的原始加载数据模型下手,查看 ActivityChooserViewAdapter 这个内部类适配器,追朔如下函数

<strong><span style="color:#3366ff;">private ActivityChooserModel mDataModel;</span></strong>
<strong><span style="color:#3366ff;">        public void setDataModel(ActivityChooserModel dataModel) {
            Log.d(LOG_TAG, "ActivityChooserViewAdapter.setDataModel" +
                    ", dataModel = " + dataModel + ", isShown = " + isShown());

            ActivityChooserModel oldDataModel = mAdapter.getDataModel();
            if (oldDataModel != null && isShown()) {
                oldDataModel.unregisterObserver(mModelDataSetOberver);
            }
            mDataModel = dataModel;
            if (dataModel != null && isShown()) {
                dataModel.registerObserver(mModelDataSetOberver);
            }
            notifyDataSetChanged();
        }</span></strong>

<strong><span style="color:#3366ff;">        public int getCount() {
            int count = 0;
            int activityCount = mDataModel.getActivityCount();
            if (!mShowDefaultActivity && mDataModel.getDefaultActivity() != null) {
                activityCount--;
            }
            count = Math.min(activityCount, mMaxActivityCount);
            if (mShowFooterView) {
                count++;
            }
            return count;
        }</span></strong>

我继续追朔 ActivityChooserModel.getDefaultActivity() 的函数,意图在原始数据模型改变这个模型的内部结构

<strong><span style="color:#3366ff;">    /**
     * Gets the default activity, The default activity is defined as the one
     * with highest rank i.e. the first one in the list of activities that can
     * handle the intent.
     *
     * @return The default activity, <code>null</code> id not activities.
     *
     * @see #getActivity(int)
     */
    public ResolveInfo getDefaultActivity() {
        synchronized (mInstanceLock) {
            ensureConsistentState();
            if (!mActivities.isEmpty()) {
                return mActivities.get(0).resolveInfo;
            }
        }
        return null;
    }</span></strong>

ensureConsistentState()

<strong><span style="color:#3366ff;">    /**
     * Ensures the model is in a consistent state which is the
     * activities for the current intent have been loaded, the
     * most recent history has been read, and the activities
     * are sorted.
     */
    private void ensureConsistentState() {
        boolean stateChanged = loadActivitiesIfNeeded();
        stateChanged |= readHistoricalDataIfNeeded();
        pruneExcessiveHistoricalRecordsIfNeeded();
        if (stateChanged) {
            dumpActivities();// 我追朔的函数
            sortActivitiesIfNeeded();
            notifyChanged();
        }
    }</span></strong>

<strong><span style="color:#3366ff;">    /**
     * M: For debug. Dump activities associated with the current intent.
     */
    private void dumpActivities() {
        Log.d(LOG_TAG, "dumpActivities starts.");

        List<ActivityResolveInfo> activities = mActivities;//追朔 mActivities的add()函数
        final int activityCount = activities.size();
        for (int i = 0; i < activityCount; i++) {
            ActivityResolveInfo currentActivity = activities.get(i);
            Log.d(LOG_TAG, "  i = " + i + ", activity = " + currentActivity);
        }

        Log.d(LOG_TAG, "dumpActivities ends.");
    }</span></strong>


<strong><span style="color:#3366ff;">    /**
     * Loads the activities for the current intent if needed which is
     * if they are not already loaded for the current intent.
     *
     * @return Whether loading was performed.
     */
    private boolean loadActivitiesIfNeeded() {
        if (mReloadActivities && mIntent != null) {
            mReloadActivities = false;
            mActivities.clear();// 加载本次数据模型之前,清除掉之前的数据模型集
            List<ResolveInfo> resolveInfos = mContext.getPackageManager()
                    .queryIntentActivities(mIntent, 0);
            final int resolveInfoCount = resolveInfos.size();
            for (int i = 0; i < resolveInfoCount; i++) {// 循环读取
                ResolveInfo resolveInfo = resolveInfos.get(i);
                ActivityInfo activityInfo = resolveInfo.activityInfo;
                if (ActivityManager.checkComponentPermission(activityInfo.permission,
                        android.os.Process.myUid(), activityInfo.applicationInfo.uid,
                        activityInfo.exported) == PackageManager.PERMISSION_GRANTED) { 判断获取该应用是否具备某一项权限
                	// Engineer-Jsp add remove system default share application com.android.nfc
                	if(android.os.SystemProperties.isWalPadVersion()){// 我在此处添加了我的限制模型条件,即 model 值 为 walpad c 返回true 
                		if(!resolveInfo.activityInfo.packageName.equals("com.android.nfc")){// 包名不为 com.android.nfc 时加载,这样就可以剔除掉Android Beam,因为ActivityChooser.ActivityChooserViewAdapter的getcount是根据模型而改变的
                			mActivities.add(new ActivityResolveInfo(resolveInfo));
                		}
                	}else{
                		mActivities.add(new ActivityResolveInfo(resolveInfo));
                	}
                }
            }
            Log.d(LOG_TAG, "loadActivitiesIfNeeded, activities updated, mIntent = " + mIntent);
            return true;
        }
        return false;
    }</span></strong>

改完代码之后,重新make 工程,烧录固件,效果如下:


因为getcount<5,所以系统把see all 隐藏掉了,即最后一项(getcount+1)的查看所有可分享的子项

至此,今天所有分享的都已经分享完了,谢谢大家观博

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