server.go
package main
import (
"fmt"
"net"
)
type Server struct {
Ip string
Port int
}
// 创建一个server的接口
func NewServer(ip string, port int) *Server {
server := &Server{
Ip: ip,
Port: port,
}
return server
}
func (this *Server) Handler(conn net.Conn) {
// 当前连接的业务
fmt.Println("连接建立成功")
}
// 启动服务的接口
func (this *Server) Start() {
// socket listen
listener, err := net.Listen("tcp", fmt.Sprintf("%s:%d", this.Ip, this.Port))
if err != nil {
fmt.Println("net.listen err:", err)
return
}
// close listen socket
defer listener.Close()
for {
// accept
conn, err := listener.Accept()
if err != nil {
fmt.Println("accept err:", err)
continue
}
// do handle
go this.Handler(conn)
}
}
main.go
package main
func main() {
server := NewServer("127.0.0.1", 8888)
server.Start()
}