blueprint what gives soul
Because there is nothing to learn blueprints, it will be more competitive for land editors to learn blueprints
Game blueprints and land editing are two different positions. Learning blueprints is for us to make better ground editing. Games are generally made by programmers, who need to be born in programming and have strong logic skills. Making a game often takes a year or two to complete. Modelers and geographers often do the work of artists. It doesn't matter if you don't know how to learn, as long as you do your job well.
A few different ways for players to spawn
The first is to directly place the player's birth point, and the second is to throw the little white man into it and directly change the poss
camera adjustment cam
open physics engine
let the ball roll
open simulated physics
Friction can be set
Create a blueprint actor
The blueprint is what gave him his soul
Add bp in front of the name
Box body trigger , something has entered, and after entering, the font appears Hello porridge welcome home
flaming
By default its visibility is turned off
Check visibility when burning
Set epic save location
new player character
change game mode
The game mode and the little white man need to make a copy
The default pawn class refers to what your character looks like
Modify the player's perspective
Zoom out
Tilt the camera
Modify the player character's walking speed
Walking degree, maximum walking angle
character jump height
Gravity figures fly
Add a flashlight to the player
Create a dark environment and let the environment be illuminated inside
role introduction,
Replace Skeletal Mesh
Start by duplicating the bones and skeletal meshes
Go ahead and assign the skeletal mesh to the bone
Then replace the Skeletal Mesh in the Blueprint
Redirect Animation Blueprint
Redirect the animation blueprint to specify the bone
animation adjustment
mixed space
Adjust the animation here
begin start event and print string
show mouse cursor
It may be necessary to enter show mouse in English
Get the player controller
To add a comment press the c key on the keyboard
You can change the text color and font size inside
tick event and data seconds
print string input seconds
Create a variable to hold the time
Mouse wheel control camera
Inverted multiplication by negative values
Use clamp to limit the value