ue blueprint first week

blueprint what gives soul

Because there is nothing to learn blueprints, it will be more competitive for land editors to learn blueprints

Game blueprints and land editing are two different positions. Learning blueprints is for us to make better ground editing. Games are generally made by programmers, who need to be born in programming and have strong logic skills. Making a game often takes a year or two to complete. Modelers and geographers often do the work of artists. It doesn't matter if you don't know how to learn, as long as you do your job well.

A few different ways for players to spawn

The first is to directly place the player's birth point, and the second is to throw the little white man into it and directly change the poss

camera adjustment cam

open physics engine

let the ball roll

open simulated physics

 Friction can be set

Create a blueprint actor

The blueprint is what gave him his soul

Add bp in front of the name

Box body trigger , something has entered, and after entering, the font appears Hello porridge welcome home

 flaming

 By default its visibility is turned off

Check visibility when burning

Set epic save location

 

new player character

change game mode

The game mode and the little white man need to make a copy 

The default pawn class refers to what your character looks like

Modify the player's perspective

Zoom out

Tilt the camera

Modify the player character's walking speed

 Walking degree, maximum walking angle

character jump height

 Gravity figures fly

Add a flashlight to the player

Create a dark environment and let the environment be illuminated inside

role introduction,

Replace Skeletal Mesh

Start by duplicating the bones and skeletal meshes

Go ahead and assign the skeletal mesh to the bone

Then replace the Skeletal Mesh in the Blueprint

Redirect Animation Blueprint

Redirect the animation blueprint to specify the bone

animation adjustment

mixed space

Adjust the animation here

begin start event and print string

show mouse cursor

It may be necessary to enter show mouse in English

Get the player controller

To add a comment press the c key on the keyboard

You can change the text color and font size inside

tick event and data seconds

print string input seconds

Create a variable to hold the time

 Mouse wheel control camera

Inverted multiplication by negative values

 Use clamp to limit the value

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Origin blog.csdn.net/weixin_52670502/article/details/130665360
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