Basic understanding of C4D

C4D basic interface understanding:

  1. Compared with making cubes in PS, you don’t need to spell them out one by one, you can make them directly
  2. Different shapes can be chosen
  3. Axes can be used to zoom, move, etc.
  4. Lighting plays an important role in production

View basic operations:

  1. There are four boxes in the C4D interface, and the four boxes are different views
  2. Each view can control a different orientation, that is, a different axis
  3. There are perspective view, top view, right view, front view
  4. F1, F2, F3, F4, F5 can switch the position of the view
  5. Press the middle mouse button to switch single/multiple views
  6. ALT + left mouse button can rotate
  7. ALT + middle mouse button can slide and pan
  8. ALT + middle mouse drag to zoom
  9. There are also corresponding operations in the upper right corner of the view
  10. CTRL+TAB key can be full screen

Basic tools to use:

  1. CTRL+YForward
  2. CTRL+ZBack
  3. 9: Select in real time, shrink the left bracket, enlarge the right bracket, or hold down the middle mouse button and drag left and right
  4. Shift plus selection, ctrl minus selection
  5. E: Movement, including single-axis movement, surface movement and overall movement
  6. T: Zoom
  7. R: rotate
  8. Space: Show tools (current or recently used tools)

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Origin blog.csdn.net/ZYHDMFS/article/details/126490904
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