C4D basic interface understanding:
- Compared with making cubes in PS, you don’t need to spell them out one by one, you can make them directly
- Different shapes can be chosen
- Axes can be used to zoom, move, etc.
- Lighting plays an important role in production
View basic operations:
- There are four boxes in the C4D interface, and the four boxes are different views
- Each view can control a different orientation, that is, a different axis
- There are perspective view, top view, right view, front view
- F1, F2, F3, F4, F5 can switch the position of the view
- Press the middle mouse button to switch single/multiple views
- ALT + left mouse button can rotate
- ALT + middle mouse button can slide and pan
- ALT + middle mouse drag to zoom
- There are also corresponding operations in the upper right corner of the view
- CTRL+TAB key can be full screen
Basic tools to use:
- CTRL+YForward
- CTRL+ZBack
- 9: Select in real time, shrink the left bracket, enlarge the right bracket, or hold down the middle mouse button and drag left and right
- Shift plus selection, ctrl minus selection
- E: Movement, including single-axis movement, surface movement and overall movement
- T: Zoom
- R: rotate
- Space: Show tools (current or recently used tools)