Cherry trees --py

Know almost code reference herein, some of the code on the blog, a small portion changes
the effect is such that

Here Insert Picture Description
Code links to this figure: https: //pan.baidu.com/s/1IFEG73JNkQHcpUyTv_Cm0A
extraction code: y7ib
Code:

import turtle as T
import random
import time

# 画樱花的躯干(60,t)
def Tree(branch, t):
    time.sleep(0.0005)
    if branch > 3:
        if 8 <= branch <= 12:
            if random.randint(0, 2) == 0:
                t.color('snow')  # 白色
            else:
                t.color('lightcoral')  # 淡珊瑚色
            t.pensize(branch / 3)
        elif branch < 8:
            if random.randint(0, 1) == 0:
                t.color('snow')
            else:
                t.color('lightcoral')  # 淡珊瑚色
            t.pensize(branch / 2)
        else:
            t.color('sienna')  # 赭(zhě)色
            t.pensize(branch / 10)  # 6
        t.forward(branch)
        a = 1.5 * random.random()
        t.right(20 * a)
        b = 1.5 * random.random()
        Tree(branch - 10 * b, t)
        t.left(40 * a)
        Tree(branch - 10 * b, t)
        t.right(20 * a)
        t.up()
        t.backward(branch)
        t.down()

# 掉落的花瓣
def Petal(m, t):
    for i in range(m):
        a = 200 - 400 * random.random()
        b = 10 - 20 * random.random()
        t.up()
        t.forward(b)
        t.left(90)
        t.forward(a)
        t.down()
        t.color('lightcoral')  # 淡珊瑚色
        t.circle(1)
        t.up()
        t.backward(a)
        t.right(90)
        t.backward(b)

# 绘图区域
t = T.Turtle()
# 画布大小
w = T.Screen()
t.hideturtle()  # 隐藏画笔
t.getscreen().tracer(5, 0)
w.screensize(bg='wheat')  # wheat小麦
t.left(90)
t.up()
t.backward(150)
t.down()
t.color('sienna')

# 画樱花的躯干
Tree(60, t)
# 掉落的花瓣
Petal(200, t)
w.exitonclick()

But this is not too good-looking, so they look for a specific look at what I have forgotten, but the code preserved
Here Insert Picture Description
this figure code
Code: link: https: //pan.baidu.com/s/ 1rvIKbuZ-WjcBxAATkXqDyg extraction code: dwxt

from turtle import *
from random import *
from math import *

def tree(n,l):
   pd()#下笔
   #阴影效果
   t = cos(radians(heading()+45))/8+0.25
   pencolor(t,t,t)
   pensize(n/3)
   forward(l)#画树枝

   if n>0:
       b = random()*15+10 #右分支偏转角度
       c = random()*15+10 #左分支偏转角度
       d = l*(random()*0.25+0.7) #下一个分支的长度
       #右转一定角度,画右分支
       right(b)
       tree(n-1,d)
       #左转一定角度,画左分支
       left(b+c)
       tree(n-1,d)
       #转回来
       right(c)
   else:
       #画叶子
       right(90)
       n=cos(radians(heading()-45))/4+0.5
       pencolor(n,n*0.8,n*0.8)
       circle(3)
       left(90)
       #添加0.3倍的飘落叶子
       if(random()>0.7):
           pu()
           #飘落
           t = heading()
           an = -40 +random()*40
           setheading(an)
           dis = int(800*random()*0.5 + 400*random()*0.3 + 200*random()*0.2)
           forward(dis)
           setheading(t)
           #画叶子
           pd()
           right(90)
           n = cos(radians(heading()-45))/4+0.5
           pencolor(n*0.5+0.5,0.4+n*0.4,0.4+n*0.4)
           circle(2)
           left(90)
           pu()
           #返回
           t=heading()
           setheading(an)
           backward(dis)
           setheading(t)
   pu()
   backward(l)#退回

bgcolor(0.5,0.5,0.5)#背景色
ht()#隐藏turtle
speed(0)#速度 1-10渐进,0 最快
tracer(0,0)
pu()#抬笔
backward(100)
left(90)#左转90度
pu()#抬笔
backward(300)#后退300
tree(12,100)#递归7层
done()

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Origin blog.csdn.net/zmx2473162621/article/details/103424555