"Design and Implementation of UML-based multimedia classrooms and Computer Lab Course Systems" paper notes (XVI)

First, the basic information

Title: Design UML multimedia classrooms and computer room Course Scheduling System and Implementation

Time: 2010

Source: Nanchang University

Keywords: Object-oriented; the UML; Automatic Scheduling; the RUP; C / S configuration; VB;

Second, research

Problem Definition: multimedia classrooms and computer room Timetable general course arrangement is different, it is in the general curriculum have identified on the basis of class time, the distribution of multimedia classroom or room for some courses, so in some period of time there are more conflicts. Scheduling is used in a conventional manner by hand, heavy workload, human error, low working efficiency. To solve the above problems, the research and development of multimedia classrooms Automatic Course Scheduling System and Engine Room.

 

FIG Use Case:

 

 

Class Diagram:

 

 

Flowchart:

 

 

Third, the summary

The curriculum table is a very complex and comprehensive scheduling problems, a common algorithm does not exist, because it is such a special complexity, attracted a large number of domestic and foreign researchers to conduct in-depth research, although at home and abroad have been more mature Scheduling software, but the actual needs of each school are not the same, the software has been developed and is therefore not generally applicable to all institutions. The multimedia classroom curriculum and the engine room is organized on the basis of the total school curriculum, based on the total time during the preparation of the curriculum did not consider what course when you need to use in multimedia classrooms or computer room, so there is a more serious conflict.

IV References


[1] Ding Lina. And implementation of [D]. Nanchang University, 2010 UML design of multimedia classrooms and computer room Course Scheduling System.

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