VisualStudio development UE4 project settings

Transfer: http://wangjie.rocks/2016/06/24/ue4-vs-setup/

Recommended plug-ins

Visual Assist X

  • C ++ code highlighting

UnrealVS Extension

  • UE4安装目录/引擎版本号/Engine/Extras/UnrealVS/VS2015/UnrealVS.vsix Double-click the installation

VSColorOutput

  • The compilation process output Output of different colors, such as red error, can also customize the display rules

Productivity Power Tools

  • A set of tools to enhance the collection VS

P4VS Addin

  • P4VS Plug-in directly in  VS the execution of  P4 operations
  • Tutorial

Project Settings

basic settings

Display line number ( Tools > Options > Text Editor > All Languages > General)
  • Check Line numbers
Tab Is set to 4 characters ( Tools > Options > Text Editor > All Languages > Tabs)
  • Tab Size, Indent size 4 are filled
  • Check Keep tabs
Font settings ( Tools > Environment > Fonts and Colors)
  • Show settings for Select  Text Editor, Font set  Consolas font, Size set to 12
  • Show settings for Select  Output Window, Font set  Consolas font, Size set to 11

Development settings

Expand  Solution Configurations and  Solution Platforms width of the drop-down box
  • 右键工具栏 > Customize... > Commands > Toolbar > Standard > Solution Configurations > Modify Selection > Width To 200
  • 右键工具栏 > Customize... > Commands > Toolbar > Standard > Solution Platforms > Modify Selection > Width To 200
Close  Error List Window
  • Tools > Options > Projects and SolutionsUncheck Always show Error List if build finishes with errors
turn on Disable External Dependencies Folders
  • Tools > Options > Text Editor > C/C++ > Advanced > Browsing/Navigation
shut down Edit & Continue
  • Tools > Options > Debugging > Enable Edit and Continue
shut down IntelliSense
  • UE4 in official documents is the recommended open, but not very useful, and very performance consuming, if the machine is configured (high-end CPU, solid state drives, large memory), can be considered open
  • Tools > Options > Text Editor > C/C++ > Advanced > IntelliSense Will be  Disable IntelliSense set to True
Fallback Location Set up
  • This setting is not under the project directory in order to produce  .sdf such documents
  • Tools > Options > Text Editor > C/C++ > Advanced > Fallback LocationWe will Always Use Fallback Location and  Do Not Warn If Fallback Location Used are set to True
Enhanced debugging
  • To  UE4安装目录/引擎版本号/Engine/Extras/VisualStudioDebugging/UE4.natvis copy files to  VS安装目录/Common7/Packages/Debugger/Visualizers/UE4.natvis and  计算机用户名/My Documents/Visual Studio 2015/Visualizers/UE4.natvis in
  • This will in Debugtime directly view  FString and other contents of the container
File encoding settings
  • The source file is  UTF8 encoded, File -> Advanced Save Options -> Unicode (UTF8 no signature) - code page 65001
  • Try using other text files  UTF8 encoded

Reference article

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Origin www.cnblogs.com/sevenyuan/p/11815296.html