Video Address: https://www.bilibili.com/video/av68584099
Cocos Creator micro-channel small game development, we need to use the four basic tools:
- Cocos Creator: the production of game content, the specific content of the game scene, preform editing component script configuration;
- Chrome browser: Game Preview debugging tool, but also the game H5 operating environment;
- Visual Studio Code: coding tools, lightweight, feature-rich, highly recommended;
- Micro letter Developer Tools: micro-channel game simulation environment, micro-channel cloud develops visualization products for control and management, game upload.
Cocos Creator on the development of game content, already have a lot of tutorials on our public number, and use the following procedure focuses on the micro-channel developer tools:
Developer Tools micro-channel configuration in the path of the Creator
Publish to build micro-channel platform
- Select the build window, select Publish as micro-channel games;
- The default is for testing micro-channel game appid, only supports micro-channel developer tools run the game, here to fill your own micro-channel game appid;
- Click constructed, when the building is finished, click Run, Creator will help us to start micro-channel developer tools;
If you fail to start micro-channel developer tools Creator, need to micro-channel main developer tools - Menu - Settings - Security Design - port services, is set to open the can.
Real machine Preview
Micro-channel developer tool that provides a game game simulator, where you can preview, debug game, you can also preview the real machine.
Click the Preview button on the main interface, then micro-channel developer tools, resources will be games, upload the code to a small game development environment, pay attention to the game can not exceed the volume of 4M, can upload successful, there will be a two-dimensional code, the use of mobile phones end of the micro-channel scan can be run, this version also referred Dev.
Upload Games
After the game there is no problem in the simulator, mobile phones, can be uploaded to micro-channel background, click the Upload button in the main interface, pop-up box provides as follows:
Follow the prompts to fill in the content, click the Upload button, the game will be uploaded to micro letter backstage.
Experience version
Upload by micro-channel developer tools to micro letter backstage applet, as our preview, the preview version of the two-dimensional code sent to partners can experience the game.
But before you need to add a preview version of the experience of those signals to the micro-management members - members experience, look red box:
Submit review
Test version by the experience, the game is not a problem you can submit for review, if it is first submitted for review to fill in something more, of which there are two important things:
- Software copyright
- Self-examination and self-examination report
After this step, it is quiet and wait for it to be reviewed by! Time generally ranging from 1 to 6 hours.
Published on-line
Audit this off too, then congratulations! Final step in the review column version management, click Publish it! Then you can give the game all users of micro-channel to play.