Java implementation trilogy window design and graphical interface of the IDE

Design and implement a graphical user interface to work the following main points:

• (1) Create a component (Component) • Creating an interface composed of various elements, such as buttons, text boxes and so on.
• (2) specify the layout (Layout) • the arrangement according to the specific needs of their positional relationship.
• (3) in response to the event (Event) • Event-defined graphical user interface and various interface elements respond to different events in order to achieve the graphical user interface and user interaction function.

 

IDE in the form design:

Right on the project

• New—Other—Windows Builder

• —Swing Designer—Jframe

• top switchable source / design pattern
 right on the form, Layout

• (absolute represents an absolute layout)

 add buttons and other components

• set its properties
 Add an event

• Right on the component, Add New Event Handler

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Origin www.cnblogs.com/charles-s/p/11297592.html