Spawn have multiple action simultaneously.
There are many different Spawn create methods, eventually called createWithTwoActions (FiniteTimeAction * action1, FiniteTimeAction * action2) method.
createWithTwoActions call initWithTwoActions method:
Two action variable initialization:
_one = action1;
_two = action2;
If two action at different times, to create a Sequence, contains a short action and suspend action, with Sequence replace short-term action, to achieve the same time two action:
if (d1 > d2) { _two = Sequence::createWithTwoActions(action2, DelayTime::create(d1 - d2)); } else if (d1 < d2) { _one = Sequence::createWithTwoActions(action1, DelayTime::create(d2 - d1)); }
startWithTarget two action initialization:
ActionInterval::startWithTarget(target); _one->startWithTarget(target); _two->startWithTarget(target);
two action update of the update execution.