Unity DOTween 常用函数

一、控制变量

1.static DOTween.To(getter, setter, to, float duration)        

        DOTween.To(()=>变量,x=> 变量=x , 变量目标值, 过渡时间);

        DOTween.To(() => tempValue, TempValueChange, 90f, fastDuration);//温度变化

        private Text tempText;//温度Text
        private Image tempFillBar;//温度条
        private float tempValue = 26f;
        /// <summary>
        /// 温度变化
        /// </summary>
        /// <param name="value"></param>
        private void TempValueChange(float value)
        {
            tempValue = value;
            tempText.text = "温度" + value.ToString("0.0") + "℃";
            tempFillBar.fillAmount = value / 100f;
        }

其他DoTween 函数参考地址 :[Unity 3D] DOTween 常用函数_文弱书生陈皮皮的博客-CSDN博客_dotween函数

Dotween常用方法详解_蓝天小僧(Andy)的博客-CSDN博客_dotween

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Origin blog.csdn.net/U3DCoder/article/details/127281813