How can building design be more efficient? CG Magic recommends several practical plug-ins for 3DMAX architectural design!

3DMAX is an excellent tool for creating large-scale 3D projects with complex objects and photorealistic materials. You know, if you want to make architectural design more efficient, the best way is to use the 3dmax architectural design plug-in. Done efficiently.

What are the practical plug-ins for 3dmax architectural design? CG Magic recommends several practical plug-ins for 3DMAX architectural design! This can make some common modeling or texturing tasks easier and faster.

1、FloorGenerator

Architectural visualization often requires the creation of tiled geometry such as bricks, wall tiles, floors, etc.

This can be done using some polygonal modeling techniques or arrays, but the FloorGenerator plugin simplifies the entire process. Simply plug in the size of the desired tile (or use the default values) and offset distance, and FloorGenerator will instantly fill the surface of the selected object with slanted tiles. You can change the values ​​at any time and the tiles will be recalculated without additional labor.​    

2、MultiTexture

Creating the tile surface is only half the job - now it has to be textured. If you apply the same texture to all the tiles, they won't look realistic together, so it's better to have a few slightly different textures.

The MultiTexture plugin helps to randomly apply such a set of textures to a tiled geometry or a group of objects.

MultiTexture does not have to be used with FloorGenerator. It works on any object with multiple material IDs on the surface. If you already have an Edit Poly object containing many polygons and you need to randomize their IDs, select all edges and click Split. Now place the MaterialbyElement modifier on top and set it with the desired number of IDs. When you apply a Multitexture material to such an object, each polygon is assigned a random map.

3、ForestPack    

ForestPack is one of the most powerful scattering tools on the market. Scenes filled with forest, rocks, grass, and even lights can be created using any mid-range computer. Scattered objects exist as proxies and instances, so they are not loaded into RAM and slow rendering to a crawl.

ForestPack also offers an extensive library of high-quality assets that can be used at no additional cost.

ForestPack Free offers all these scattering options and is available commercially. ForestPack Pro provides full access to the asset library and adds necessary tools for large projects and unique pipeline integrations.

4、tyFlow    

3DS MAX has tools for creating particle systems, such as particle flow, but Autodesk has not updated them in more than ten years. The creators of tyFlow started developing this tool as an upgrade to PFlow, but it has grown into a much larger system since it was first launched.

Using the tyFlow Pro solver, you can simulate particles, liquids, ropes, fabrics, bubbles, and more. It can create realistic explosions, ruptures, deformations and complete destruction of hard surface objects. Braid hair, tear cloth, generate procedural geometry, simulate crowds - all of this can be achieved with tyFlow.

It also works well with other plugins such as Chaos Phoenix (mentioned below), Ornatrix, and FumeFX.

5、SlicerPro

SlicerPro super slicer, a one-click slicing plug-in for 3DMAX models, quickly generates sliced ​​models. Suitable for furniture modeling, interior modeling, architectural modeling, etc.​    

【The main function】

1. Slice modeling of selected objects with one click.

2. You can manually specify the slicing direction (any direction).

3. Create connecting rod and washer tools with one click.

4. Create UVs for the sections and edges of the sliced ​​object.

5. Assign different material IDs to the sections and edges of the slice object.

6、RailClone

Created by the same company as ForestPack, RailClone is another powerful tool for parametric modeling. This method is not intended for simulation, but rather allows the creation of fully editable arrays with adjustable rules. Multi-story buildings, stadiums, fences, road maps, tunnels and slightly different sets of objects - all can be created using RailClone.

The basis of RailClone is a simple logic. It requires a path or an area where the object is built, and the basic elements on which the object is built. The generator then assigns elements to different parts of the path/region based on user-defined rules. For example, when creating a fence, you can apply wooden boards along the perimeter, poles at even intervals, and you can also apply special corner elements. It is also possible to include unique components into the system, such as broken boards or doors, and then change their position at any time. All of this is done with the main tool and a variety of additional modifiers.​    

7、Soul

One of the hardest things to do in 3D is humans. Creating and animating realistic models with useful gear is a specialty. However, adding humans to an architectural visualization lens can be the difference between a project being approved or put on hold.

AXYZ’s Anima is exactly the solution for this situation, offering a large library of optimized human models with adjustable textures and full animation.

Anima is more than just a library, it's a standalone application integrated with 3DS MAX.

It is possible to export a 3DS MAX scene and define which parts of the mesh are surfaces people should walk on, if there are areas they should avoid, and which objects are stairs that can go up and down. You can even set up controls like brake lights to control your actor's behavior. The library offers a wide range of complex assets, including 4D digital people created through scanning and motion capture, and delivers the most realistic results. There are also animations that can be applied to anyone and combined to create unique movements. The models' clothes and hair colors are adjustable, and there are a variety of different ethnicities and features to choose from.

In terms of practical plug-ins for 3DMAX, the editor will talk about a practical and all-round plug-in. Using the built-in model check of 3ds mx plug-in CG Magic, comprehensive inspection and repair can save a lot of repetitive labor, leaving more time to control details and complete efficient creation.

At the same time, the CG Magic learning version supports 3ds Max file version conversion (the minimum can be transferred to 3ds Max2010 version), full-scene all-round experience, one-click repair no longer crashes, and more than 100 optimizations such as standard material, VRay material and Corona material conversion. function, which can increase the designer's work efficiency by more than 3 times.

CG Magic The professional version has added five new sections [outdoor, indoor, model, animation] and cloud rendering, with wider and stronger coverage, helping you unlock quickly with one click. Efficient functions such as modeling, growth animation, and cloud rendering leave more time for creativity.

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Origin blog.csdn.net/CG_MAGIC/article/details/134646861
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