【Very good! 】Recommend 9 plug-ins developed by 3dMax scripts

Wirecolor to Material (wireframe color to material)

Automatically create and assign materials based on an object's line color.

*Supports 6 material types (from multiple rendering engines): physical material, Arnold standard surface, VRay material, Corona material, FStorm, standard material.

* Select or process all objects in the scene at once

*Choose to affect geometry only or geometry+shape

*Only one material is generated for each line color to avoid unnecessary duplication of materials

*Exclude objects to which materials have been assigned

          

ChaosLine (one-click multi-curve generation tool)

The 3DMAX one-click multi-curve generation tool ChaosLine plug-in can generate regular (spiral, etc.) and irregular (random) shaped curves along the guide line path shape. It allows you to create interesting patterns and effects along any guide shape. This includes things like wires, cables and old spider silk.​    

          

Quick Batch Render (fast batch rendering)

A simple yet powerful script that renders multiple setup .max files in rapid succession on a single computer.

Options: Set percentage of file rendering resolution (width/height); ignore/suppress warning dialog; only render first frame.

All .max files must be set up correctly (with corresponding frame range, render resolution, file output and all other settings) so that you can just hit "render" before executing this script.

              

StairGenerator (one-click stair plug-in)

3DMAX's one-click stair plug-in StairGenerator can easily generate 3D stair models from 2D floor plans without spending too much time. The generated stair models are rich in details and realistic.

          

【The main function】

1. Simple: Easily implement 2D to 3D modeling.

2. Plan view of the steps with the most detailed three-dimensional structure.

3. Each component of the staircase is fully parameterized.

4. Automatically generate materials.

          

Randomize Spline Material IDs

Sets a random material ID for selected splines, using an existing ID or specifying a range of IDs.​    

          

Material IDs Random Generator (material ID random generator)

Material ID Random Generator (abbreviation: MIRG) is a small tool developed with MAXScript scripting language that can randomly assign material IDs to editable polygon objects. Mainly used for random allocation of Multi/Sub Material.

          

1. Random material IDs can be assigned to polygon sub-objects of a single object.

2. Random material IDs can be assigned to multiple selected objects.

3. Random material IDs can be assigned according to smoothing groups.

4. Random material IDs can be assigned according to element sub-objects.

5. Randomly assign colors and customize colors    

          

DashedShape (solid line to dashed line)

The DashedShape solid to dashed (dashed shape) plug-in allows the creation of dashed shapes from one or more spline shapes selected in the 3DMAX scene.

          

Get Materials (get materials with one click)

A very simple but very useful script that you will use all the time!​    

With just one click, you can open the Material Editor and display all materials for the selected object in a clean view.

          

Hose (one-click hose generation tool)

Hose for 3dsMax is a 3dsMax modeling gadget developed by the MAXScript scripting language. It can convert any curved spline into a hose model with one click.

Thank you all for your patience in reading, see you in the next issue!

Download material ID random generator from this website:
https://download.csdn.net/download/mufenglaoshi/38169180

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Origin blog.csdn.net/mufenglaoshi/article/details/134889165