To change the "canvas" module to support the "x86_64" architecture, you can try the following steps:
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Make sure you have installed all dependencies of the module "canvas". You can run the following command:
npm install canvas
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Confirm whether the CMake tool is installed on your computer. If not, install it. On macOS, you can use Homebrew to execute the following commands:
brew install cmake
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Make sure you have the Cairo and Pango libraries installed on your computer. On macOS, you can use Homebrew to install them:
brew install pkg-config cairo pango libpng jpeg giflib
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Open a command line terminal and enter the directory of the "canvas" module.
cd node_modules/canvas
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Execute the following command to edit the binding.gyp file of the "canvas" module:
nano binding.gyp
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Find the "cflags" and "ldflags" sections in the binding.gyp file and change them to:
"cflags": [ "-mmacosx-version-min=10.9" ], "ldflags": [ "-mmacosx-version-min=10.9" ],
This will force Node.js to compile the "canvas" module using the "x86_64" architecture.
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Save and close the binding.gyp file.
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In the directory of the "canvas" module, execute the following command to rebuild the module:
npm rebuild canvas
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Check if the "canvas" module has been successfully changed to support the "x86_64" architecture.