Blender basics: some shortcuts, moving, scaling, rotating, extruding, interpolating surfaces, etc.

Shortcut keys for polygon editing.

g: move

g, z: move along the z axis

g,g: vertex/edge slippage

s: scale

s, z: scale along the z axis

s, shift+z: zoom in the xy plane

r: rotate in the view plane

r, z: rotate around the z axis

r,z,90: rotate 90 degrees around the z axis

r, r: arbitrary rotation in three-dimensional space

e: Extrude along the normal direction (extrude)

e, z: Extrude along the z axis

e, s: extrude and scale

alt+e: secondary menu

ctrl+rmb: Extrude to the cursor

Vertices, edges, and faces can be extruded

i: interpolation surface (inset)

ctrl+b: edge chamfering (bevel)

ctrl+shift+b: Vertex chamfering

ctrl+r: ring cut

k: cut (knife)

More shortcuts

A few shortcuts:

.: Center the object

shift: fine adjustment

shift+rmb: position the cursor

z: switch coloring mode

alt+z: switch perspective

q: quick favorites

ctrl+1/2/3: Add 1/2/3 level subdivision (may conflict with 1/3 view switching)

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Origin blog.csdn.net/weixin_41074612/article/details/131622745