WeChat applet generates QR code with dynamic parameters

Let me first talk about my usage scenario. Users can generate a QR code for this record according to the id, and other people scan the code to jump directly to the applet to display the specific information of this record.

It is divided into two steps: the first is to configure in the backstage of the WeChat official account, and the second is to use the front-end of the canvas to display the QR code and receive the parameters for the next step.

The first step: background configuration

Log in to the WeChat public platform, click Development Management -> Development Settings -> scan the common link QR code to open the Mini Program
and add a rule.
insert image description hereIt should be noted that if you test the selected trial version, the parameters carried after the test link must be the same as the parameters of the generated QR code path, otherwise it will jump to the official version page.

Configure the release, and then start coding.

Step Two: Fun Code

Declare the canvas in wxml:

 <canvas class="canvas" canvas-id="mycanvas" />

import js

var OR = require('../../../../utils/qrcode.js')
    generateQRCode(e) {
    
    
        let id = e.currentTarget.dataset.id;
        this.createOrCode(配置的链接, 'mycanvas', 300, 300)
    },
    //生成二维码
    createOrCode(url, canvasId, cavW, cavH) {
    
    
        //调用插件中的draw方法,绘制二维码图片
        OR.api.draw(url, canvasId, cavW, cavH);
        setTimeout(() => {
    
    
            this.canvasToTempImage();
        }, 1000);
    },
    canvasToTempImage: function () {
    
    
        var that = this;
        wx.canvasToTempFilePath({
    
    
            canvasId: 'mycanvas',
            success: function (res) {
    
    
                var tempFilePath = res.tempFilePath;
                console.log('生成临时图片路径。。。。', tempFilePath);
                that.setData({
    
    
                    imagePath: tempFilePath,
                    orcode:false
                });
            },
            fail: function (res) {
    
    
                console.log(res);
            }
        });
    }

The corresponding page receiving parameter code is as follows:

// 获取url参数 支持中文
export const GetRequest = (params) => {
    
    
    let url = params.substring(params.indexOf("?")); //获取url中"?"符后的字串
    let theRequest = new Object();
    if (url.indexOf("?") != -1) {
    
    
        let str = url.substr(1);
        let strs = str.split("&");
        for (let i = 0; i < strs.length; i++) {
    
    
            theRequest[strs[i].split("=")[0]] = unescape(strs[i].split("=")[1]);
        }
    }
    return theRequest;
}
 onLoad: function (options) {
    
    
    const param= GetRequest(decodeURIComponent(options.q))
  }

In this way, the QR code can be generated, and the QR code can be scanned to jump to the applet, and the corresponding parameters can be obtained on the corresponding page, and the corresponding interface is requested or the next step is processed.
I beautified it, clicked to pop up the QR code, you can save the picture, or forward it to your friends directly.
insert image description here
insert image description here
js is as follows:

!(function () {
    
    

  // alignment pattern
  var adelta = [
    0, 11, 15, 19, 23, 27, 31,
    16, 18, 20, 22, 24, 26, 28, 20, 22, 24, 24, 26, 28, 28, 22, 24, 24,
    26, 26, 28, 28, 24, 24, 26, 26, 26, 28, 28, 24, 26, 26, 26, 28, 28
  ];

  // version block
  var vpat = [
    0xc94, 0x5bc, 0xa99, 0x4d3, 0xbf6, 0x762, 0x847, 0x60d,
    0x928, 0xb78, 0x45d, 0xa17, 0x532, 0x9a6, 0x683, 0x8c9,
    0x7ec, 0xec4, 0x1e1, 0xfab, 0x08e, 0xc1a, 0x33f, 0xd75,
    0x250, 0x9d5, 0x6f0, 0x8ba, 0x79f, 0xb0b, 0x42e, 0xa64,
    0x541, 0xc69
  ];

  // final format bits with mask: level << 3 | mask
  var fmtword = [
    0x77c4, 0x72f3, 0x7daa, 0x789d, 0x662f, 0x6318, 0x6c41, 0x6976,    //L
    0x5412, 0x5125, 0x5e7c, 0x5b4b, 0x45f9, 0x40ce, 0x4f97, 0x4aa0,    //M
    0x355f, 0x3068, 0x3f31, 0x3a06, 0x24b4, 0x2183, 0x2eda, 0x2bed,    //Q
    0x1689, 0x13be, 0x1ce7, 0x19d0, 0x0762, 0x0255, 0x0d0c, 0x083b    //H
  ];

  // 4 per version: number of blocks 1,2; data width; ecc width
  var eccblocks = [
    1, 0, 19, 7, 1, 0, 16, 10, 1, 0, 13, 13, 1, 0, 9, 17,
    1, 0, 34, 10, 1, 0, 28, 16, 1, 0, 22, 22, 1, 0, 16, 28,
    1, 0, 55, 15, 1, 0, 44, 26, 2, 0, 17, 18, 2, 0, 13, 22,
    1, 0, 80, 20, 2, 0, 32, 18, 2, 0, 24, 26, 4, 0, 9, 16,
    1, 0, 108, 26, 2, 0, 43, 24, 2, 2, 15, 18, 2, 2, 11, 22,
    2, 0, 68, 18, 4, 0, 27, 16, 4, 0, 19, 24, 4, 0, 15, 28,
    2, 0, 78, 20, 4, 0, 31, 18, 2, 4, 14, 18, 4, 1, 13, 26,
    2, 0, 97, 24, 2, 2, 38, 22, 4, 2, 18, 22, 4, 2, 14, 26,
    2, 0, 116, 30, 3, 2, 36, 22, 4, 4, 16, 20, 4, 4, 12, 24,
    2, 2, 68, 18, 4, 1, 43, 26, 6, 2, 19, 24, 6, 2, 15, 28,
    4, 0, 81, 20, 1, 4, 50, 30, 4, 4, 22, 28, 3, 8, 12, 24,
    2, 2, 92, 24, 6, 2, 36, 22, 4, 6, 20, 26, 7, 4, 14, 28,
    4, 0, 107, 26, 8, 1, 37, 22, 8, 4, 20, 24, 12, 4, 11, 22,
    3, 1, 115, 30, 4, 5, 40, 24, 11, 5, 16, 20, 11, 5, 12, 24,
    5, 1, 87, 22, 5, 5, 41, 24, 5, 7, 24, 30, 11, 7, 12, 24,
    5, 1, 98, 24, 7, 3, 45, 28, 15, 2, 19, 24, 3, 13, 15, 30,
    1, 5, 107, 28, 10, 1, 46, 28, 1, 15, 22, 28, 2, 17, 14, 28,
    5, 1, 120, 30, 9, 4, 43, 26, 17, 1, 22, 28, 2, 19, 14, 28,
    3, 4, 113, 28, 3, 11, 44, 26, 17, 4, 21, 26, 9, 16, 13, 26,
    3, 5, 107, 28, 3, 13, 41, 26, 15, 5, 24, 30, 15, 10, 15, 28,
    4, 4, 116, 28, 17, 0, 42, 26, 17, 6, 22, 28, 19, 6, 16, 30,
    2, 7, 111, 28, 17, 0, 46, 28, 7, 16, 24, 30, 34, 0, 13, 24,
    4, 5, 121, 30, 4, 14, 47, 28, 11, 14, 24, 30, 16, 14, 15, 30,
    6, 4, 117, 30, 6, 14, 45, 28, 11, 16, 24, 30, 30, 2, 16, 30,
    8, 4, 106, 26, 8, 13, 47, 28, 7, 22, 24, 30, 22, 13, 15, 30,
    10, 2, 114, 28, 19, 4, 46, 28, 28, 6, 22, 28, 33, 4, 16, 30,
    8, 4, 122, 30, 22, 3, 45, 28, 8, 26, 23, 30, 12, 28, 15, 30,
    3, 10, 117, 30, 3, 23, 45, 28, 4, 31, 24, 30, 11, 31, 15, 30,
    7, 7, 116, 30, 21, 7, 45, 28, 1, 37, 23, 30, 19, 26, 15, 30,
    5, 10, 115, 30, 19, 10, 47, 28, 15, 25, 24, 30, 23, 25, 15, 30,
    13, 3, 115, 30, 2, 29, 46, 28, 42, 1, 24, 30, 23, 28, 15, 30,
    17, 0, 115, 30, 10, 23, 46, 28, 10, 35, 24, 30, 19, 35, 15, 30,
    17, 1, 115, 30, 14, 21, 46, 28, 29, 19, 24, 30, 11, 46, 15, 30,
    13, 6, 115, 30, 14, 23, 46, 28, 44, 7, 24, 30, 59, 1, 16, 30,
    12, 7, 121, 30, 12, 26, 47, 28, 39, 14, 24, 30, 22, 41, 15, 30,
    6, 14, 121, 30, 6, 34, 47, 28, 46, 10, 24, 30, 2, 64, 15, 30,
    17, 4, 122, 30, 29, 14, 46, 28, 49, 10, 24, 30, 24, 46, 15, 30,
    4, 18, 122, 30, 13, 32, 46, 28, 48, 14, 24, 30, 42, 32, 15, 30,
    20, 4, 117, 30, 40, 7, 47, 28, 43, 22, 24, 30, 10, 67, 15, 30,
    19, 6, 118, 30, 18, 31, 47, 28, 34, 34, 24, 30, 20, 61, 15, 30
  ];

  // Galois field log table
  var glog = [
    0xff, 0x00, 0x01, 0x19, 0x02, 0x32, 0x1a, 0xc6, 0x03, 0xdf, 0x33, 0xee, 0x1b, 0x68, 0xc7, 0x4b,
    0x04, 0x64, 0xe0, 0x0e, 0x34, 0x8d, 0xef, 0x81, 0x1c, 0xc1, 0x69, 0xf8, 0xc8, 0x08, 0x4c, 0x71,
    0x05, 0x8a, 0x65, 0x2f, 0xe1, 0x24, 0x0f, 0x21, 0x35, 0x93, 0x8e, 0xda, 0xf0, 0x12, 0x82, 0x45,
    0x1d, 0xb5, 0xc2, 0x7d, 0x6a, 0x27, 0xf9, 0xb9, 0xc9, 0x9a, 0x09, 0x78, 0x4d, 0xe4, 0x72, 0xa6,
    0x06, 0xbf, 0x8b, 0x62, 0x66, 0xdd, 0x30, 0xfd, 0xe2, 0x98, 0x25, 0xb3, 0x10, 0x91, 0x22, 0x88,
    0x36, 0xd0, 0x94, 0xce, 0x8f, 0x96, 0xdb, 0xbd, 0xf1, 0xd2, 0x13, 0x5c, 0x83, 0x38, 0x46, 0x40,
    0x1e, 0x42, 0xb6, 0xa3, 0xc3, 0x48, 0x7e, 0x6e, 0x6b, 0x3a, 0x28, 0x54, 0xfa, 0x85, 0xba, 0x3d,
    0xca, 0x5e, 0x9b, 0x9f, 0x0a, 0x15, 0x79, 0x2b, 0x4e, 0xd4, 0xe5, 0xac, 0x73, 0xf3, 0xa7, 0x57,
    0x07, 0x70, 0xc0, 0xf7, 0x8c, 0x80, 0x63, 0x0d, 0x67, 0x4a, 0xde, 0xed, 0x31, 0xc5, 0xfe, 0x18,
    0xe3, 0xa5, 0x99, 0x77, 0x26, 0xb8, 0xb4, 0x7c, 0x11, 0x44, 0x92, 0xd9, 0x23, 0x20, 0x89, 0x2e,
    0x37, 0x3f, 0xd1, 0x5b, 0x95, 0xbc, 0xcf, 0xcd, 0x90, 0x87, 0x97, 0xb2, 0xdc, 0xfc, 0xbe, 0x61,
    0xf2, 0x56, 0xd3, 0xab, 0x14, 0x2a, 0x5d, 0x9e, 0x84, 0x3c, 0x39, 0x53, 0x47, 0x6d, 0x41, 0xa2,
    0x1f, 0x2d, 0x43, 0xd8, 0xb7, 0x7b, 0xa4, 0x76, 0xc4, 0x17, 0x49, 0xec, 0x7f, 0x0c, 0x6f, 0xf6,
    0x6c, 0xa1, 0x3b, 0x52, 0x29, 0x9d, 0x55, 0xaa, 0xfb, 0x60, 0x86, 0xb1, 0xbb, 0xcc, 0x3e, 0x5a,
    0xcb, 0x59, 0x5f, 0xb0, 0x9c, 0xa9, 0xa0, 0x51, 0x0b, 0xf5, 0x16, 0xeb, 0x7a, 0x75, 0x2c, 0xd7,
    0x4f, 0xae, 0xd5, 0xe9, 0xe6, 0xe7, 0xad, 0xe8, 0x74, 0xd6, 0xf4, 0xea, 0xa8, 0x50, 0x58, 0xaf
  ];

  // Galios field exponent table
  var gexp = [
    0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1d, 0x3a, 0x74, 0xe8, 0xcd, 0x87, 0x13, 0x26,
    0x4c, 0x98, 0x2d, 0x5a, 0xb4, 0x75, 0xea, 0xc9, 0x8f, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0,
    0x9d, 0x27, 0x4e, 0x9c, 0x25, 0x4a, 0x94, 0x35, 0x6a, 0xd4, 0xb5, 0x77, 0xee, 0xc1, 0x9f, 0x23,
    0x46, 0x8c, 0x05, 0x0a, 0x14, 0x28, 0x50, 0xa0, 0x5d, 0xba, 0x69, 0xd2, 0xb9, 0x6f, 0xde, 0xa1,
    0x5f, 0xbe, 0x61, 0xc2, 0x99, 0x2f, 0x5e, 0xbc, 0x65, 0xca, 0x89, 0x0f, 0x1e, 0x3c, 0x78, 0xf0,
    0xfd, 0xe7, 0xd3, 0xbb, 0x6b, 0xd6, 0xb1, 0x7f, 0xfe, 0xe1, 0xdf, 0xa3, 0x5b, 0xb6, 0x71, 0xe2,
    0xd9, 0xaf, 0x43, 0x86, 0x11, 0x22, 0x44, 0x88, 0x0d, 0x1a, 0x34, 0x68, 0xd0, 0xbd, 0x67, 0xce,
    0x81, 0x1f, 0x3e, 0x7c, 0xf8, 0xed, 0xc7, 0x93, 0x3b, 0x76, 0xec, 0xc5, 0x97, 0x33, 0x66, 0xcc,
    0x85, 0x17, 0x2e, 0x5c, 0xb8, 0x6d, 0xda, 0xa9, 0x4f, 0x9e, 0x21, 0x42, 0x84, 0x15, 0x2a, 0x54,
    0xa8, 0x4d, 0x9a, 0x29, 0x52, 0xa4, 0x55, 0xaa, 0x49, 0x92, 0x39, 0x72, 0xe4, 0xd5, 0xb7, 0x73,
    0xe6, 0xd1, 0xbf, 0x63, 0xc6, 0x91, 0x3f, 0x7e, 0xfc, 0xe5, 0xd7, 0xb3, 0x7b, 0xf6, 0xf1, 0xff,
    0xe3, 0xdb, 0xab, 0x4b, 0x96, 0x31, 0x62, 0xc4, 0x95, 0x37, 0x6e, 0xdc, 0xa5, 0x57, 0xae, 0x41,
    0x82, 0x19, 0x32, 0x64, 0xc8, 0x8d, 0x07, 0x0e, 0x1c, 0x38, 0x70, 0xe0, 0xdd, 0xa7, 0x53, 0xa6,
    0x51, 0xa2, 0x59, 0xb2, 0x79, 0xf2, 0xf9, 0xef, 0xc3, 0x9b, 0x2b, 0x56, 0xac, 0x45, 0x8a, 0x09,
    0x12, 0x24, 0x48, 0x90, 0x3d, 0x7a, 0xf4, 0xf5, 0xf7, 0xf3, 0xfb, 0xeb, 0xcb, 0x8b, 0x0b, 0x16,
    0x2c, 0x58, 0xb0, 0x7d, 0xfa, 0xe9, 0xcf, 0x83, 0x1b, 0x36, 0x6c, 0xd8, 0xad, 0x47, 0x8e, 0x00
  ];

  // Working buffers:
  // data input and ecc append, image working buffer, fixed part of image, run lengths for badness
  var strinbuf = [], eccbuf = [], qrframe = [], framask = [], rlens = [];
  // Control values - width is based on version, last 4 are from table.
  var version, width, neccblk1, neccblk2, datablkw, eccblkwid;
  var ecclevel = 2;
  // set bit to indicate cell in qrframe is immutable.  symmetric around diagonal
  function setmask(x, y) {
    
    
    var bt;
    if (x > y) {
    
    
      bt = x;
      x = y;
      y = bt;
    }
    // y*y = 1+3+5...
    bt = y;
    bt *= y;
    bt += y;
    bt >>= 1;
    bt += x;
    framask[bt] = 1;
  }

  // enter alignment pattern - black to qrframe, white to mask (later black frame merged to mask)
  function putalign(x, y) {
    
    
    var j;

    qrframe[x + width * y] = 1;
    for (j = -2; j < 2; j++) {
    
    
      qrframe[(x + j) + width * (y - 2)] = 1;
      qrframe[(x - 2) + width * (y + j + 1)] = 1;
      qrframe[(x + 2) + width * (y + j)] = 1;
      qrframe[(x + j + 1) + width * (y + 2)] = 1;
    }
    for (j = 0; j < 2; j++) {
    
    
      setmask(x - 1, y + j);
      setmask(x + 1, y - j);
      setmask(x - j, y - 1);
      setmask(x + j, y + 1);
    }
  }

  //========================================================================
  // Reed Solomon error correction
  // exponentiation mod N
  function modnn(x) {
    
    
    while (x >= 255) {
    
    
      x -= 255;
      x = (x >> 8) + (x & 255);
    }
    return x;
  }

  var genpoly = [];

  // Calculate and append ECC data to data block.  Block is in strinbuf, indexes to buffers given.
  function appendrs(data, dlen, ecbuf, eclen) {
    
    
    var i, j, fb;

    for (i = 0; i < eclen; i++)
      strinbuf[ecbuf + i] = 0;
    for (i = 0; i < dlen; i++) {
    
    
      fb = glog[strinbuf[data + i] ^ strinbuf[ecbuf]];
      if (fb != 255)     /* fb term is non-zero */
        for (j = 1; j < eclen; j++)
          strinbuf[ecbuf + j - 1] = strinbuf[ecbuf + j] ^ gexp[modnn(fb + genpoly[eclen - j])];
      else
        for (j = ecbuf; j < ecbuf + eclen; j++)
          strinbuf[j] = strinbuf[j + 1];
      strinbuf[ecbuf + eclen - 1] = fb == 255 ? 0 : gexp[modnn(fb + genpoly[0])];
    }
  }

  //========================================================================
  // Frame data insert following the path rules

  // check mask - since symmetrical use half.
  function ismasked(x, y) {
    
    
    var bt;
    if (x > y) {
    
    
      bt = x;
      x = y;
      y = bt;
    }
    bt = y;
    bt += y * y;
    bt >>= 1;
    bt += x;
    return framask[bt];
  }

  //========================================================================
  //  Apply the selected mask out of the 8.
  function applymask(m) {
    
    
    var x, y, r3x, r3y;

    switch (m) {
    
    
      case 0:
        for (y = 0; y < width; y++)
          for (x = 0; x < width; x++)
            if (!((x + y) & 1) && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
        break;
      case 1:
        for (y = 0; y < width; y++)
          for (x = 0; x < width; x++)
            if (!(y & 1) && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
        break;
      case 2:
        for (y = 0; y < width; y++)
          for (r3x = 0, x = 0; x < width; x++ , r3x++) {
    
    
            if (r3x == 3)
              r3x = 0;
            if (!r3x && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
          }
        break;
      case 3:
        for (r3y = 0, y = 0; y < width; y++ , r3y++) {
    
    
          if (r3y == 3)
            r3y = 0;
          for (r3x = r3y, x = 0; x < width; x++ , r3x++) {
    
    
            if (r3x == 3)
              r3x = 0;
            if (!r3x && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
          }
        }
        break;
      case 4:
        for (y = 0; y < width; y++)
          for (r3x = 0, r3y = ((y >> 1) & 1), x = 0; x < width; x++ , r3x++) {
            if (r3x == 3) {
              r3x = 0;
              r3y = !r3y;
            }
            if (!r3y && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
          }
        break;
      case 5:
        for (r3y = 0, y = 0; y < width; y++ , r3y++) {
    
    
          if (r3y == 3)
            r3y = 0;
          for (r3x = 0, x = 0; x < width; x++ , r3x++) {
    
    
            if (r3x == 3)
              r3x = 0;
            if (!((x & y & 1) + !(!r3x | !r3y)) && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
          }
        }
        break;
      case 6:
        for (r3y = 0, y = 0; y < width; y++ , r3y++) {
    
    
          if (r3y == 3)
            r3y = 0;
          for (r3x = 0, x = 0; x < width; x++ , r3x++) {
    
    
            if (r3x == 3)
              r3x = 0;
            if (!(((x & y & 1) + (r3x && (r3x == r3y))) & 1) && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
          }
        }
        break;
      case 7:
        for (r3y = 0, y = 0; y < width; y++ , r3y++) {
    
    
          if (r3y == 3)
            r3y = 0;
          for (r3x = 0, x = 0; x < width; x++ , r3x++) {
    
    
            if (r3x == 3)
              r3x = 0;
            if (!(((r3x && (r3x == r3y)) + ((x + y) & 1)) & 1) && !ismasked(x, y))
              qrframe[x + y * width] ^= 1;
          }
        }
        break;
    }
    return;
  }

  // Badness coefficients.
  var N1 = 3, N2 = 3, N3 = 40, N4 = 10;

  // Using the table of the length of each run, calculate the amount of bad image 
  // - long runs or those that look like finders; called twice, once each for X and Y
  function badruns(length) {
    
    
    var i;
    var runsbad = 0;
    for (i = 0; i <= length; i++)
      if (rlens[i] >= 5)
        runsbad += N1 + rlens[i] - 5;
    // BwBBBwB as in finder
    for (i = 3; i < length - 1; i += 2)
      if (rlens[i - 2] == rlens[i + 2]
        && rlens[i + 2] == rlens[i - 1]
        && rlens[i - 1] == rlens[i + 1]
        && rlens[i - 1] * 3 == rlens[i]
        // white around the black pattern? Not part of spec
        && (rlens[i - 3] == 0 // beginning
          || i + 3 > length  // end
          || rlens[i - 3] * 3 >= rlens[i] * 4 || rlens[i + 3] * 3 >= rlens[i] * 4)
      )
        runsbad += N3;
    return runsbad;
  }

  // Calculate how bad the masked image is - blocks, imbalance, runs, or finders.
  function badcheck() {
    
    
    var x, y, h, b, b1;
    var thisbad = 0;
    var bw = 0;

    // blocks of same color.
    for (y = 0; y < width - 1; y++)
      for (x = 0; x < width - 1; x++)
        if ((qrframe[x + width * y] && qrframe[(x + 1) + width * y]
          && qrframe[x + width * (y + 1)] && qrframe[(x + 1) + width * (y + 1)]) // all black
          || !(qrframe[x + width * y] || qrframe[(x + 1) + width * y]
            || qrframe[x + width * (y + 1)] || qrframe[(x + 1) + width * (y + 1)])) // all white
          thisbad += N2;

    // X runs
    for (y = 0; y < width; y++) {
    
    
      rlens[0] = 0;
      for (h = b = x = 0; x < width; x++) {
    
    
        if ((b1 = qrframe[x + width * y]) == b)
          rlens[h]++;
        else
          rlens[++h] = 1;
        b = b1;
        bw += b ? 1 : -1;
      }
      thisbad += badruns(h);
    }

    // black/white imbalance
    if (bw < 0)
      bw = -bw;

    var big = bw;
    var count = 0;
    big += big << 2;
    big <<= 1;
    while (big > width * width)
      big -= width * width, count++;
    thisbad += count * N4;

    // Y runs
    for (x = 0; x < width; x++) {
      rlens[0] = 0;
      for (h = b = y = 0; y < width; y++) {
        if ((b1 = qrframe[x + width * y]) == b)
          rlens[h]++;
        else
          rlens[++h] = 1;
        b = b1;
      }
      thisbad += badruns(h);
    }
    return thisbad;
  }

  function genframe(instring) {
    var x, y, k, t, v, i, j, m;

    // find the smallest version that fits the string
    t = instring.length;
    version = 0;
    do {
      version++;
      k = (ecclevel - 1) * 4 + (version - 1) * 16;
      neccblk1 = eccblocks[k++];
      neccblk2 = eccblocks[k++];
      datablkw = eccblocks[k++];
      eccblkwid = eccblocks[k];
      k = datablkw * (neccblk1 + neccblk2) + neccblk2 - 3 + (version <= 9);
      if (t <= k)
        break;
    } while (version < 40);

    // FIXME - insure that it fits insted of being truncated
    width = 17 + 4 * version;

    // allocate, clear and setup data structures
    v = datablkw + (datablkw + eccblkwid) * (neccblk1 + neccblk2) + neccblk2;
    for (t = 0; t < v; t++)
      eccbuf[t] = 0;
    strinbuf = instring.slice(0);

    for (t = 0; t < width * width; t++)
      qrframe[t] = 0;

    for (t = 0; t < (width * (width + 1) + 1) / 2; t++)
      framask[t] = 0;

    // insert finders - black to frame, white to mask
    for (t = 0; t < 3; t++) {
      k = 0;
      y = 0;
      if (t == 1)
        k = (width - 7);
      if (t == 2)
        y = (width - 7);
      qrframe[(y + 3) + width * (k + 3)] = 1;
      for (x = 0; x < 6; x++) {
        qrframe[(y + x) + width * k] = 1;
        qrframe[y + width * (k + x + 1)] = 1;
        qrframe[(y + 6) + width * (k + x)] = 1;
        qrframe[(y + x + 1) + width * (k + 6)] = 1;
      }
      for (x = 1; x < 5; x++) {
        setmask(y + x, k + 1);
        setmask(y + 1, k + x + 1);
        setmask(y + 5, k + x);
        setmask(y + x + 1, k + 5);
      }
      for (x = 2; x < 4; x++) {
        qrframe[(y + x) + width * (k + 2)] = 1;
        qrframe[(y + 2) + width * (k + x + 1)] = 1;
        qrframe[(y + 4) + width * (k + x)] = 1;
        qrframe[(y + x + 1) + width * (k + 4)] = 1;
      }
    }

    // alignment blocks
    if (version > 1) {
      t = adelta[version];
      y = width - 7;
      for (; ;) {
        x = width - 7;
        while (x > t - 3) {
          putalign(x, y);
          if (x < t)
            break;
          x -= t;
        }
        if (y <= t + 9)
          break;
        y -= t;
        putalign(6, y);
        putalign(y, 6);
      }
    }

    // single black
    qrframe[8 + width * (width - 8)] = 1;

    // timing gap - mask only
    for (y = 0; y < 7; y++) {
      setmask(7, y);
      setmask(width - 8, y);
      setmask(7, y + width - 7);
    }
    for (x = 0; x < 8; x++) {
      setmask(x, 7);
      setmask(x + width - 8, 7);
      setmask(x, width - 8);
    }

    // reserve mask-format area
    for (x = 0; x < 9; x++)
      setmask(x, 8);
    for (x = 0; x < 8; x++) {
      setmask(x + width - 8, 8);
      setmask(8, x);
    }
    for (y = 0; y < 7; y++)
      setmask(8, y + width - 7);

    // timing row/col
    for (x = 0; x < width - 14; x++)
      if (x & 1) {
        setmask(8 + x, 6);
        setmask(6, 8 + x);
      }
      else {
        qrframe[(8 + x) + width * 6] = 1;
        qrframe[6 + width * (8 + x)] = 1;
      }

    // version block
    if (version > 6) {
      t = vpat[version - 7];
      k = 17;
      for (x = 0; x < 6; x++)
        for (y = 0; y < 3; y++ , k--)
          if (1 & (k > 11 ? version >> (k - 12) : t >> k)) {
    
    
            qrframe[(5 - x) + width * (2 - y + width - 11)] = 1;
            qrframe[(2 - y + width - 11) + width * (5 - x)] = 1;
          }
          else {
    
    
            setmask(5 - x, 2 - y + width - 11);
            setmask(2 - y + width - 11, 5 - x);
          }
    }

    // sync mask bits - only set above for white spaces, so add in black bits
    for (y = 0; y < width; y++)
      for (x = 0; x <= y; x++)
        if (qrframe[x + width * y])
          setmask(x, y);

    // convert string to bitstream
    // 8 bit data to QR-coded 8 bit data (numeric or alphanum, or kanji not supported)
    v = strinbuf.length;

    // string to array
    for (i = 0; i < v; i++)
      eccbuf[i] = strinbuf.charCodeAt(i);
    strinbuf = eccbuf.slice(0);

    // calculate max string length
    x = datablkw * (neccblk1 + neccblk2) + neccblk2;
    if (v >= x - 2) {
    
    
      v = x - 2;
      if (version > 9)
        v--;
    }

    // shift and repack to insert length prefix
    i = v;
    if (version > 9) {
    
    
      strinbuf[i + 2] = 0;
      strinbuf[i + 3] = 0;
      while (i--) {
    
    
        t = strinbuf[i];
        strinbuf[i + 3] |= 255 & (t << 4);
        strinbuf[i + 2] = t >> 4;
      }
      strinbuf[2] |= 255 & (v << 4);
      strinbuf[1] = v >> 4;
      strinbuf[0] = 0x40 | (v >> 12);
    }
    else {
    
    
      strinbuf[i + 1] = 0;
      strinbuf[i + 2] = 0;
      while (i--) {
    
    
        t = strinbuf[i];
        strinbuf[i + 2] |= 255 & (t << 4);
        strinbuf[i + 1] = t >> 4;
      }
      strinbuf[1] |= 255 & (v << 4);
      strinbuf[0] = 0x40 | (v >> 4);
    }
    // fill to end with pad pattern
    i = v + 3 - (version < 10);
    while (i < x) {
    
    
      strinbuf[i++] = 0xec;
      // buffer has room    if (i == x)      break;
      strinbuf[i++] = 0x11;
    }

    // calculate and append ECC

    // calculate generator polynomial
    genpoly[0] = 1;
    for (i = 0; i < eccblkwid; i++) {
    
    
      genpoly[i + 1] = 1;
      for (j = i; j > 0; j--)
        genpoly[j] = genpoly[j]
          ? genpoly[j - 1] ^ gexp[modnn(glog[genpoly[j]] + i)] : genpoly[j - 1];
      genpoly[0] = gexp[modnn(glog[genpoly[0]] + i)];
    }
    for (i = 0; i <= eccblkwid; i++)
      genpoly[i] = glog[genpoly[i]]; // use logs for genpoly[] to save calc step

    // append ecc to data buffer
    k = x;
    y = 0;
    for (i = 0; i < neccblk1; i++) {
    
    
      appendrs(y, datablkw, k, eccblkwid);
      y += datablkw;
      k += eccblkwid;
    }
    for (i = 0; i < neccblk2; i++) {
    
    
      appendrs(y, datablkw + 1, k, eccblkwid);
      y += datablkw + 1;
      k += eccblkwid;
    }
    // interleave blocks
    y = 0;
    for (i = 0; i < datablkw; i++) {
    
    
      for (j = 0; j < neccblk1; j++)
        eccbuf[y++] = strinbuf[i + j * datablkw];
      for (j = 0; j < neccblk2; j++)
        eccbuf[y++] = strinbuf[(neccblk1 * datablkw) + i + (j * (datablkw + 1))];
    }
    for (j = 0; j < neccblk2; j++)
      eccbuf[y++] = strinbuf[(neccblk1 * datablkw) + i + (j * (datablkw + 1))];
    for (i = 0; i < eccblkwid; i++)
      for (j = 0; j < neccblk1 + neccblk2; j++)
        eccbuf[y++] = strinbuf[x + i + j * eccblkwid];
    strinbuf = eccbuf;

    // pack bits into frame avoiding masked area.
    x = y = width - 1;
    k = v = 1;         // up, minus
    /* inteleaved data and ecc codes */
    m = (datablkw + eccblkwid) * (neccblk1 + neccblk2) + neccblk2;
    for (i = 0; i < m; i++) {
    
    
      t = strinbuf[i];
      for (j = 0; j < 8; j++ , t <<= 1) {
    
    
        if (0x80 & t)
          qrframe[x + width * y] = 1;
        do {
    
            // find next fill position
          if (v)
            x--;
          else {
    
    
            x++;
            if (k) {
    
    
              if (y != 0)
                y--;
              else {
    
    
                x -= 2;
                k = !k;
                if (x == 6) {
    
    
                  x--;
                  y = 9;
                }
              }
            }
            else {
    
    
              if (y != width - 1)
                y++;
              else {
    
    
                x -= 2;
                k = !k;
                if (x == 6) {
    
    
                  x--;
                  y -= 8;
                }
              }
            }
          }
          v = !v;
        } while (ismasked(x, y));
      }
    }

    // save pre-mask copy of frame
    strinbuf = qrframe.slice(0);
    t = 0;           // best
    y = 30000;         // demerit
    // for instead of while since in original arduino code
    // if an early mask was "good enough" it wouldn't try for a better one
    // since they get more complex and take longer.
    for (k = 0; k < 8; k++) {
      applymask(k);      // returns black-white imbalance
      x = badcheck();
      if (x < y) { // current mask better than previous best?
        y = x;
        t = k;
      }
      if (t == 7)
        break;       // don't increment i to a void redoing mask
      qrframe = strinbuf.slice(0); // reset for next pass
    }
    if (t != k)         // redo best mask - none good enough, last wasn't t
      applymask(t);

    // add in final mask/ecclevel bytes
    y = fmtword[t + ((ecclevel - 1) << 3)];
    // low byte
    for (k = 0; k < 8; k++ , y >>= 1)
      if (y & 1) {
        qrframe[(width - 1 - k) + width * 8] = 1;
        if (k < 6)
          qrframe[8 + width * k] = 1;
        else
          qrframe[8 + width * (k + 1)] = 1;
      }
    // high byte
    for (k = 0; k < 7; k++ , y >>= 1)
      if (y & 1) {
        qrframe[8 + width * (width - 7 + k)] = 1;
        if (k)
          qrframe[(6 - k) + width * 8] = 1;
        else
          qrframe[7 + width * 8] = 1;
      }
    return qrframe;
  }




  var _canvas = null;

  var api = {

    get ecclevel() {
      return ecclevel;
    },

    set ecclevel(val) {
      ecclevel = val;
    },

    get size() {
      return _size;
    },

    set size(val) {
      _size = val
    },

    get canvas() {
      return _canvas;
    },

    set canvas(el) {
      _canvas = el;
    },

    getFrame: function (string) {
      return genframe(string);
    },
    //这里的utf16to8(str)是对Text中的字符串进行转码,让其支持中文
    utf16to8: function (str) {
      var out, i, len, c;

      out = "";
      len = str.length;
      for (i = 0; i < len; i++) {
        c = str.charCodeAt(i);
        if ((c >= 0x0001) && (c <= 0x007F)) {
          out += str.charAt(i);
        } else if (c > 0x07FF) {
          out += String.fromCharCode(0xE0 | ((c >> 12) & 0x0F));
          out += String.fromCharCode(0x80 | ((c >> 6) & 0x3F));
          out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
        } else {
          out += String.fromCharCode(0xC0 | ((c >> 6) & 0x1F));
          out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
        }
      }
      return out;
    },
    /**
     * 新增$this参数,传入组件的this,兼容在组件中生成
     */ 
    draw: function (str, canvas, cavW, cavH, $this, ecc) {
      var that = this;
      ecclevel = ecc || ecclevel;
      canvas = canvas || _canvas;
      if (!canvas) {
        console.warn('No canvas provided to draw QR code in!')
        return;
      }

      var size = Math.min(cavW, cavH);
      str = that.utf16to8(str);//增加中文显示

      var frame = that.getFrame(str),
        // 组件中生成qrcode需要绑定this 
        ctx = wx.createCanvasContext(canvas,$this),
        px = Math.round(size / (width + 8));
      var roundedSize = px * (width + 8),
        offset = Math.floor((size - roundedSize) / 2);
      size = roundedSize;
      //ctx.clearRect(0, 0, cavW, cavW);
      ctx.setFillStyle('#ffffff')
      ctx.fillRect(0, 0, cavW, cavW);
      ctx.setFillStyle('#000000');
      for (var i = 0; i < width; i++) {
    
    
        for (var j = 0; j < width; j++) {
    
    
          if (frame[j * width + i]) {
    
    
            ctx.fillRect(px * (4 + i) + offset, px * (4 + j) + offset, px, px);
          }
        }
      }
      ctx.draw();
    }
  }
  module.exports = {
    
     api }
  // exports.draw = api;

})();

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Origin blog.csdn.net/weixin_42322886/article/details/128974862