[Stability verification] Stability verification in video stream mesh environment

Table of contents

Stay online normally 

Delay + packet loss

packet loss (very stable)

Delay + packet loss + disorder (also very stable) 

webGL lost


Stay online normally 

Delay + packet loss

 

packet loss (very stable)

 

Delay + packet loss + disorder (also very stable) 

webGL lost

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Origin blog.csdn.net/dualvencsdn/article/details/131772599