The canvas level of the WeChat applet is too high, which conflicts with other non-native component levels

 The official website has proposed a new version to support same-layer rendering, but the actual project layers still conflict.

 Finally, I found such a paragraph in the document, opened it with a real machine, and the hierarchy was normal. So I suggest that you use more real machine debugging to test! ! ! !

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Origin blog.csdn.net/m0_57033755/article/details/131479631