UE4 Sequence adds basic animation effects (03-use of the main sequence)

Add some camera follow-up effects on the basis of the previous article

Effect:

step:

1. Right mouse button to create a new animation-"level sequence  

 named main sequence

2. Double-click to open the main sequence

3. Click Window-"Content Browser-"Content Browser 2

find entry sequence

 4. Drag the entry sequence into the main sequence 

5. Keep the total length of the time axis consistent with the length of the entry sequence

 6. Double-click the timeline to enter the entry sequence

 7. Drag Cam1_cine into the timeline

Now we're going to animate the camera so it tracks our character

8. Select Cam1_cine, check Enable Look at Tracking in the details panel

 9. Select the object of Actor to Track

At this point, the lens of the camera can track the character, and the focus needs to be set next.

10. Focus Method is selected as Tracking, Actor to Track is selected as animation character

Next, adjust the properties of the camera during the time the character moves

11. Move the timeline to the start position and click to add a keyframe

 12. Use the following buttons to unlock or lock the viewport interface by displaying the camera lens

 13. Move the timeline, pan the camera to a new position, and add a keyframe

Next:

UE4 Sequence adds basic animation effects (04-use particle effects in sequences)

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Origin blog.csdn.net/ChaoChao66666/article/details/126180186
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