How to use wxwidgets to achieve a cool interface

Using wxWidgets can achieve a variety of cool interface effects, the following are some skills to achieve a cool interface:

  1. Utilize the controls of wxWidgets: wxWidgets provides various controls, such as buttons, list boxes, text boxes, etc., which can be used to create various interface elements, such as icons, buttons, menus, etc.

  2. Use the drawing functions provided by wxWidgets: wxWidgets provides rich drawing functions, which can draw various shapes, gradients, texts, etc., and various cool effects can be achieved by combining these elements.

  3. Use wxWidgets layout manager: wxWidgets provides a variety of layout managers, which can be used to automatically arrange and adjust the size and position of controls, so as to achieve more flexible and precise interface layout.

  4. Use third-party libraries: wxWidgets also supports the use of third-party libraries to achieve more cool effects, such as using the OpenGL library to achieve 3D interface effects, using the wxChart library to draw various charts, etc.

  5. Utilize the event processing mechanism of wxWidgets: The event processing mechanism of wxWidgets can handle various user input events, such as mouse clicks, keyboard keys, etc. Through processing these events, various dynamic effects can be realized, such as dragging, animation, etc.

In short, using wxWidgets can achieve a variety of cool interface effects, which requires more attempts and explorations. Combining the above techniques can achieve even better results. At the same time, it is also necessary to pay attention that the interface effect should not sacrifice the performance and stability of the program, and the relationship between the two needs to be balanced.

        Because wxWidgets uses native widgets, unlike Delphi, C# and Swing have special look and feel beautification controls, so the main way of beautification is to add beautiful icons to Toolbar and Button, and to modify the color matching of the entire software. Recommend Tango an icon library: http://tango-project.org/   to make open source software beautiful...

The wxWidgets does not directly supports skinning, but thats not very hard, I am doing this in my project. I have all the bitmaps and a xml type resource index as used in winamp. I read the xml and loads that bitmaps, have custome frame, draws background, use of bitmapbuttons. Though there are somethings that I have to write like sliders with background images and listctrl, but that very easy to do so. just derive a class from wxControl or wxPanel and have what you want. The general idea of skinning remains the same in winamp and everywhere, its just that some provide features and some you have to write.

Adding skins is not directly supported, but it is not difficult.


 

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Origin blog.csdn.net/Fan0920/article/details/52261900