Application Fields of the Metaverse (2)

Application field four: medicine

Quality health care and smart medical care escort life. From the "maintenance" of physical health, to the attention of mental health, to the service of spiritual aspects such as people's thoughts, beliefs, values, etc., the metaverse world will produce a series of accurate products and services from all dimensions, and the whole people The age of health is coming.

At the same time, before making any decision, the patient's digital biological signs will be established based on the individual's personalized basic information, dynamic monitoring data, life emergency card, daily records and medical records, which not only helps oneself understand oneself, but also provides a basis for medical treatment.

Application Area Five: Employment

Guarantee fair employment and maximize personal value

The mirror image of everyone in the metaverse is online in real time. Employers can fully see the evaluation materials and results of their studies, work, and abilities after obtaining the authorization of the employees' private information, breaking through space limitations and hiring talents freely.

In the metaverse, it is easier for the disabled to find employment, because they only need virtual devices to roam freely in the metaverse, live a normal life, and do jobs that normal people can do.

 

Application Field Six: Tourism

Breaking the constraints of time and space, more realistic interactive experience metaverse cultural travel scene

Traditional tourism is a cultural and sensory experience in a specific time and space, while tourism in the future metaverse will meet the development goals pursued by the tourism industry in the digital age, that is, the combination of virtual and real, high-frequency real-time, and immersive experience.

The existing elements of cultural tourism "food, housing, travel, travel, and entertainment" will also form an all-round interaction that is deeply integrated with multiple senses such as "color, sound, taste, and touch" and become the key point for the combination of virtual and real, so that the audience can gain Real sense of experience.

 

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Origin blog.csdn.net/2301_76642277/article/details/130364880