Unity virtual camera CinemaChine
ClearShot Camera
Make split-mirror effects, such as being blocked by obstacles, switch to another camera
FreeLook Camera third person follow camera
Make a third-person camera follow effect
State-Driven Camera state-driven camera
Automatically enable the vcam1 camera in the Idle state
Automatically enable the FreeLook camera in the Locomotion state
Automatically switch to the vcam2 camera in the WalkBack state
Target Group Camera
The camera follows the target group
2D Camera
Cameras in "2D" scenarios
Example scene:
Camera setup:
Dolly Track with Cart (orbit object, camera follow)
Track is the moving path of the object, adding a Virtual Camera to follow the object, which can simulate animations with high degrees of freedom such as bird flight.