1. Camera follow
1. Install Cinemachine
the plugin
2. Hierarchy
Right click in the panel to createVirtual Camera
3. Set Virtual Camera
parameters
The center of the character is at the foot by default. If you want the camera to look in the middle, you can create a sub-object on the character and move the position you want to see. For example, one is created here as the camera follow LookAtPoint
point
2. Simple fog effect
open Window/Rendering/Lighting
window
You can turn on the built-in fog function, Scene
and you can choose whether to turn on the preview effect
3. Add global post-processing
Turn on the post-processing of the camera , here you can turn on anti-aliasing, but what we are doing is cartoon style, and we don’t plan to use anti-aliasing
Briefly explain the meaning of the parameters
Bloom
(Red? Blossom?): similar to glare effect
Tonemapping
(tone mapping): select ACES
mode, similar to movie special effects style
Color Adjustments
: adjust color
Chromatic Aberration
: color difference
Depth Of Field
: depth of field
4. Demonstration of this volume
The End.