Hatim.Developer :
We are getting a crash whenever user changes device language & if game is in background. we are using cocos2dJs3.17.1 to build our games. It seems it is framework issue because to test this scenario we created new blank project & tried the same thing, it crashed.
Steps to produce the crash :
- Open the game.
- Go to device settings & change the language.
- Open the background game (that is there in background )
- Click some buttons in game ( you should have some button that have some touch events )
game will crash once you click any button.
Stack trace from adb logcat:
01-31 12:10:57.814 6212 6451 W cr_ChildProcessConn: onServiceDisconnected (crash or killed by oom): pid=6454
01-31 12:10:57.998 6212 6212 E chromium: [ERROR:aw_browser_terminator.cc(125)] Renderer process (6454) crash detected (code -1).
01-31 12:10:58.026 6212 6212 E chromium: [ERROR:aw_browser_terminator.cc(90)] Render process (6454) kill (OOM or update) wasn't handed by all associated webviews, killing application.
01-31 12:10:58.183 3544 3544 I Zygote : Process 6212 exited due to signal (9)
01-31 12:10:58.201 3926 4301 I ActivityManager: Process com.x.x (pid 6212) has died: cch+1CAC (117,340)"
Any idea or solution please do share in this thread.
Vyshnav :
It would be better to manually restart the app in those cases. You can change the main activity slightly as follows:
private final String TRIGGER_REBIRTH = "trigger_rebirth";
@Override
protected void onCreate(Bundle savedInstanceState) {
if (savedInstanceState != null) {
if (savedInstanceState.getBoolean(TRIGGER_REBIRTH, false)) {
// Trigger app restart here
// See Implementation - https://github.com/JakeWharton/ProcessPhoenix
ProcessPhoenix.triggerRebirth(this, getIntent());
}
}
}
@Override
public void onSaveInstanceState(Bundle outState) {
outState.putBoolean(TRIGGER_REBIRTH, true);
}
Also prevents the Cocos2d-x JS engine crash, JS_AbortIfWrongThread which happens after user navigates to app which was killed by android while in background.
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