Use readLine() in BufferReader with caution in Socket communication

When writing the Demo of Socket, use BufferReader in Server to get the content sent from the client

package cn.lonecloud.socket;

import cn.lonecloud.thread.factory.TraceThreadPool;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.time.Instant;
import java.time.LocalDateTime;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;

/**
 * @author lonecloud
 * @version v1.0
 * @date 5:11pm 5/9/2018
 */
public class SocketServer {
     //create thread
    static ExecutorService service = new ThreadPoolExecutor(0, 10, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
   // handle message class
    static class HandlerMsg implements Runnable {
        //client socket
        Socket clientSocket;

        public HandlerMsg(Socket clientSocket) {
            this.clientSocket = clientSocket;
        }

        @Override
        public void run() {
            BufferedReader reader = null;
            PrintWriter pr = null;
            try {
               // get message
                reader = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
                pr = new PrintWriter(clientSocket.getOutputStream(), true);
                Instant now = Instant.now();
                String s = null;
                while ((s = reader.readLine()) != null) {
                    pr.append(s);
                }
                pr.close();
                reader.close();
                clientSocket.close();
                System.out.println("spend "+(Instant.now().getNano()-now.getNano()));
            } catch (IOException e) {
                e.printStackTrace ();
            }
        }
    }
}

  client

 

package cn.lonecloud.socket;

import java.io. *;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.util.Scanner;

/**
 * @author lonecloud
 * @version v1.0
 * @date 5:24 pm 5/9/2018
 */
public class SocketClient {

    public static void main(String[] args) throws IOException {
        Socket socket = new Socket (); 
     //⁇ socket.connect(new InetSocketAddress("localhost",8000)); PrintWriter printWriter = new PrintWriter(socket.getOutputStream(),true); //Get input
     Scanner scanner=new Scanner(System.in); String s = scanner.nextLine(); //must use println or it will keep stuck here
     printWriter.println(s); printWriter.flush();
     //Read data InputStream inputStream = socket.getInputStream(); BufferedReader reader=new BufferedReader(new InputStreamReader(inputStream)); //打印
     System.out.println("from server"+reader.readLine()); System.out.flush(); printWriter.close(); reader.close(); socket.close(); } }

  Main

package cn.lonecloud.socket;

import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;

/**
 * @author lonecloud
 * @version v1.0
 * @date 5:21 pm 5/9/2018
 */
public class ServerMain {
    public static void main(String[] args) throws IOException {
        ServerSocket serverSocket = null;
        Socket clientSocket = null;
        serverSocket = new ServerSocket(8000);
        while (true) {
            clientSocket = serverSocket.accept();
            System.out.println(clientSocket.getRemoteSocketAddress() + "connect");
            SocketServer.service.execute(new SocketServer.HandlerMsg(clientSocket));
        }
    }
}

  The following problem occurs, if the following code is used in the Socket

while ((s = reader.readLine()) != null) {
                    pr.append(s);
                }

  If it does not use println to print newlines on the client, it will cause the client and the server to be in a working state all the time, because it has never received "\n"

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