#include <GL/freeglut.h> static void RenderSceneCB() { glClear(GL_COLOR_BUFFER_BIT); glutSwapBuffers(); } static void InitializeGlutCallbacks() { glutDisplayFunc(RenderSceneCB); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGBA); glutInitWindowSize (1024, 768); glutInitWindowPosition (100, 100); glutCreateWindow("Tutorial 01"); InitializeGlutCallbacks(); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glutMainLoop(); return 0; }This program is very simple, it just displays a window.
OpenGL shader program parsing -- open a window
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