Using particles, you can easily create many small objects that can be used to simulate raindrops and snowflakes.
7.1 Understanding particles
Create particles
7.2 Particles, particle systems and BasicParticleMaterial
Unless you use the CanvasRenderer class, you need to use the ParticleSystem class to display particles
7.3 Formatting particles using the HTML5 canvas
in CanvasRenderer class
in WebGLRenderer
7.4 Formatting particles with textures
You can use images as textures for particles
use sprite
7.5 Creating particle systems from advanced geometry
The particles rendered by the particle system come from the vertices of the geometry. This means that if we provide a complex geometry, such as a torus kink or a pipe, we can create a particle system based on the vertices of this geometry.