Unreal001: Main interface

Summary of content: a summary of some small knowledge points on the main interface (non-nanny-level novice tutorial

01 Save

'The shortcut key to save all is ctrl+shift+s

02 Image quality

Adjust the picture quality and resolution according to the actual situation of the computer

03 Build

04 Pattern

Then in the selection mode, the Actor is placed on the left, and the things in it can be pulled directly to the scene with the left button.

05 Content Browser

06 Viewport 

07 World Outline View

08 Details

It seems to me that it is the attribute, the attribute that you select a gameobj in the outline

 

 

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Origin blog.csdn.net/karonneveralone/article/details/122615459