VR/AR/MR/CR/XR concept and application

Concept explanation

VR: Virtual Reality

Virtual reality technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulation environment. It is a system simulation of multi-source information fusion, interactive three-dimensional dynamic visual scene and entity behavior. Immerse the user in the environment.

AR: Augmented Reality

Augmented reality technology. It is a technology that calculates the position and angle of the camera image in real time and adds corresponding images, videos, and 3D models. The goal of this technology is to put the virtual world on the screen and interact with the real world. With the improvement of CPU computing power in portable electronic products, the use of augmented reality will become wider and wider.

MR: Mixed Reality

Mixed reality technology, which includes augmented reality and augmented virtual reality, is a further development of virtual reality technology. The technology introduces real scene information into the virtual environment, and builds up an interactive feedback message between the virtual world, the real world and the user. Loop to enhance the realism of the user experience.

CR: Cinematic Reality

The core of image reality technology is that through the design of light-wave transmission rhombohedral mirrors, Magic Leap directly projects images on the user's retina from multiple angles to achieve the purpose of deceiving the brain. Different from the projection display technology through the screen, through this technology, a more realistic image is realized, and it directly interacts with the retina, which solves the problem of Hololens's narrow field of view or dizziness. In essence, it is just a different implementation of MR technology.

XR: Extended Reality

Extended reality XR refers to a combination of real and virtual, human-computer interaction environment generated by computer technology and wearable devices. It is a collective term for AR, VR, MR and other forms. The integration of the three visual interaction technologies realizes the "immersive" experience of seamless conversion between the virtual world and the real world.

Application field

  • VR virtual reality requires a fully enclosed headset to complete the immersive experience in the virtual world, and what you see is a 100% virtual world. VR has applications in medical, entertainment, aerospace, real estate, education, tourism, military and other fields. At this stage, we are most exposed to VR video, VR games, VVR product display, etc. VR cinema will be the future trend, and the scenes in the movie "Number One Player" are also very likely to be realized.
  • AR augmented reality devices are usually presented in the form of glasses. AR users are in the real world, and the observed content is superimposed on the real world, and the displayed images are half true and half false. In the future, AR will also be applied to various fields, such as the current AR navigation.
  • The definition of MR mixed reality is to mix the real world and the virtual world to produce a new visual environment. The environment contains physical entities and virtual information, and it must be "real-time". The so-called virtual trial installation uses MR mixed reality technology and equipment.
  • CR image reality is similar to MR, both of which blur the boundary between the physical world and the virtual world. The tasks completed, the applied scenes, and the content provided are similar to those of MR products.
  • The reality of XR expansion is still just a concept.

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Origin blog.csdn.net/oTianLe1234/article/details/115262872