This article will talk about TimeLine's PlayAble scripting
1.新建Playable Behaveiour,Playable Asset
Playable Behaveiour is the life cycle of playable, and the other is Playable resource. These two must appear in sets
2. Playable Behaveiour life cycle description
3. Script editing
Example 1: Run to a certain point to assign a value to UI.Text
Example 2: Change Cube color
First create a script to hang on the Cube
We can create a new set of Playable to control