1. Main content
- Introduction to pixel remapping
- API introduction
- Code demo
2. Introduction to pixel remapping
- To put it simply, each pixel in the input image is mapped to the corresponding position of another image according to certain rules to form a new image.
g (x, y) is the image after remapping, h (x, y) is the function function, and f is the source image.
Suppose there is a mapping function
3. API introduction cv :: remap
Remap(
InputArray src,// 输入图像,需要单通道8位或者浮点类型的图像
OutputArray dst,// 输出图像,需和原图形一样的尺寸和类型
InputArray map1,
//它有两种可能表示的对象:(1)表示点(x,y)的第一个映射;(2)表示CV_16SC2,CV_32FC1等
InputArray map2,
//它有两种可能表示的对象:(1)若map1表示点(x,y)时,这个参数不代表任何值;(2)表示CV_16UC1,CV_32FC1类型的Y值
int interpolation,// 选择的插值方法,常见线性插值,可选择立方等
int borderMode,//默认BORDER_CONSTANT,边缘填充方式
const Scalar borderValue// color,填充颜色,默认黑色
)
There are four interpolation methods:
(1) INTER_NEAREST-nearest neighbor interpolation
(2) INTER_LINEAR-bilinear interpolation (default)
(3) INTER_CUBIC-double triple spline interpolation (default)
(4) INTER_LANCZOS —Lanczos interpolation (default)
- Reduce by half (this time use a linear difference method)
- Y direction swap
- X direction swap
- XY direction swapped at the same time
4. Demo code
#include <opencv2/opencv.hpp>
#include <iostream>
#include <math.h>
using namespace cv;
Mat src, dst, map_x, map_y;
const char* OUTPUT_TITLE = "remap demo";
int index = 0;
void update_map(void);
int main(int argc, char** argv) {
src = imread("D:/vcprojects/images/test.png");
if (!src.data) {
printf("could not load image...\n");
return -1;
}
char input_win[] = "input image";
namedWindow(input_win, CV_WINDOW_AUTOSIZE);
namedWindow(OUTPUT_TITLE, CV_WINDOW_AUTOSIZE);
imshow(input_win, src);
map_x.create(src.size(), CV_32FC1);
map_y.create(src.size(), CV_32FC1);
int c = 0;
while (true) {
c = waitKey(500);
if ((char)c == 27) {
break;
}
index = c % 4;
update_map();//被调用的代码映射函数
remap(src, dst, map_x, map_y, INTER_LINEAR, BORDER_CONSTANT, Scalar(0, 255, 255));
imshow(OUTPUT_TITLE, dst);
}
return 0;
}
void update_map(void) {
for (int row = 0; row < src.rows; row++) {
for (int col = 0; col < src.cols; col++) {
switch (index) {
case 0:
if (col > (src.cols * 0.25) && col <= (src.cols*0.75) && row > (src.rows*0.25) && row <= (src.rows*0.75)) {
map_x.at<float>(row, col) = 2 * (col - (src.cols*0.25));
map_y.at<float>(row, col) = 2 * (row - (src.rows*0.25));
}
else {
map_x.at<float>(row, col) = 0;
map_y.at<float>(row, col) = 0;
}
break;
case 1:
map_x.at<float>(row, col) = (src.cols - col - 1);
map_y.at<float>(row, col) = row;
break;
case 2:
map_x.at<float>(row, col) = col;
map_y.at<float>(row, col) = (src.rows - row - 1);
break;
case 3:
map_x.at<float>(row, col) = (src.cols - col - 1);
map_y.at<float>(row, col) = (src.rows - row - 1);
break;
}
}
}
}
The return value of the waitKey function is the ASCIOI code of the current key
5. Extracurricular expansion
Note: A bloody crime caused by waitkey in opencv [OpenCV] OpenCV input processing (mouse event_keyboard event_slider
event)
(Note This function is the only method in HighGUI that can fetch and handle events) It is equal to the default operation of this function.
Image Watch: View images in memory in the Visual Studio debugger